Questions tagged [rpg]
Role playing game. A game where the player assumes a character or role, that evolves through story or character development.
381 questions
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How to avoid cycles when one character stat can be enhanced by another?
I am creating an ability system in Unity and it is currently able to update base values of stats and keep track of persistent buffs/debuffs while taking operation order into account (Add, Increase, ...
1
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1
answer
157
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Simple Party/Player Movement for Top-Down RPG
So, to keep it short, I am developing a simple top-down RPG. The player (and party) can only move in 4 directions. Seems really simple, but I have not been able to find a good answer on how to ...
1
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1
answer
283
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How do I make roguelike class combat options unique and interesting?
My fighter character in a text based roguelike I’m working on is going to be kind of like a sleeper mage due to their spell list and now I’m wondering how to make my mage unique
If I give the mage ...
2
votes
1
answer
135
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What are the implications on play experience when giving the player hints in a game that asks players to figure out concepts and abilities?
I've recently come up with a decently hard video game concept where the player needs to figure out concepts and abilities in order to use them. There is no tutorial or anything similar showing them ...
1
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0
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47
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Database or arrays
Generally for an RPG, would you say a DB like SQL server and MYSQL is over kill? RDB seems really convenient to pull and call from an inventory item for example, yet I see arguments that it is too ...
-3
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2
answers
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Why do MMOs use different skeletal rigs when one could easily and cheaply do the job?
MMOs use a different skeletal armature for pretty much every class, meaning that if you pick a paladin or knight you will never be able to wear archer clothing or use archer abilities because they don'...
3
votes
1
answer
865
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How to store condition dependent item information in JSON
I'm developing a RPG-game. After searching about various ways to save item information in RPG-game, I determined to save information in JSON files. The problem is that in my game, some equipment's ...
0
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0
answers
64
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How do I go about making an enemy change depending on where the player hit it?
Currently coding in java, using cocos engine, making a low-poly game with a world which changes based on what the player does, hopefully including the aspect of an enemy changing when the player hits ...
3
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2
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What is the recommended way of storing large sets of organized, immutable data in Unity?
Since I'm making an RPG in Unity, I need a place to store all the possible moves/attacks in the game. These have the following properties:
there will be a very large number of them, in the hundreds ...
2
votes
3
answers
889
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Is there some psychological reason for why most game's UI is always the same colors?
Shooter games : Either Blue/teal/azure or other shades of blue and transparent or gray and transparent
MMO games : Either blue and transparent or shades of Brown+Gold or a very dark red, so dark it's ...
0
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1
answer
89
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How to carry other players and NPCs and Objects?
In my game you don't have inventory slots, you can hold two things if your player has 2 arms and so on, you can hold more things if you equip a bags on your belt or backpacks... and you can carry even ...
0
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1
answer
124
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how to load all players once?
In tera online when you enter a battleground or go into a city with hub with hundreds of players all in one place, The game has to download the faces, hairstyles... armors and weapons of every single ...
0
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2
answers
379
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How to implement diminishing returns for multiplicative character stats?
I'm very bad at math, ridiculously so. I'm making attributes that work as multipliers.
1 Agility means :
animation speed * agility, ...
0
votes
0
answers
55
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How can i make a game intentionally crash? [duplicate]
I mean, I'm currently working on a psychological horror on rpg maker, and i want the game to crash at a specific point of the game, Hope someone can help
1
vote
1
answer
389
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RPG formulas for dodge/evasion and lockpicking rolls
Im trying to figure out some way to implement a formula to calculate dodge and evasion in my game in some reliable way. The factor involved are dodge/evasion skill levels, of course, the target's ...
15
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8
answers
3k
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How do I use elementals to deepen jRPG combat strategy?
I want my game to feature deep strategy--for players to want to sit there considering their next move as in a game of chess.
Things like elemental resistances reward players who research their ...
2
votes
2
answers
208
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How to motivate movement through the city in a D&D / Pokémon GO -like game?
My goal is to create a game that is sort of a combination between Dungeons & Dragons and Pokémon GO.
The main goal of the game will be to have the players move through my city, in real life, and ...
6
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2
answers
2k
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RPG - How to deal with the collision of a sprite with a side-view thinner than its front-view?
I am currently working on a role-playing video game featuring sprites that take the form of antropomorphic objects. These sprites can move around in the four cardinal directions, and turn to face the ...
7
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2
answers
10k
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How to calculate player damage in a game
I'm developing an RPG and I want to do the damage calculation in my game.
I have for example the following situation:
Player 1 Stats:
...
0
votes
1
answer
1k
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Help with software design of a turn based combat system using SDL2
I have been working on a RPG where the player is free to wander an open world but when a monster is encountered or on keyboard command
the game switches to a turn based system. Note this is not like ...
3
votes
1
answer
376
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Multiplayer RPG allowing offline solo play using server signed replays - how can you cheat?
What exploits does my system allow for that I can't solve or did not account for?
I'm researching on a design for multiplayer RPG that can safely allow players to have their character files and play ...
2
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1
answer
869
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How is data regarding items in RPGs and other loot-based games stored and implemented?
I am currently practicing game design and development by implementing singular (or a small set) of mechanics in Unity.
For example, -- and this is relevant towards the end -- I've just finished a ...
1
vote
1
answer
385
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Best way to implement a to hit formula based on provided stats
There are a ton of these questions, some can get really mathy - which is fine, but I am looking for a simple way based on a few stats, I thought I came up with one, so I will share it in hopes that ...
0
votes
0
answers
220
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Making a level progression system similar to Bravely Default's
So I am working on an RPG and I want the level up system to be similar to Bravely Default's, which must be similar to how FF classically levels up characters.
What I know about the level up in the ...
5
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3
answers
567
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What are good ways to keep the player spending in a single-player RPG?
I'm designing a game where I want the player to take the in-game money into consideration as opposed to majority where they just get rich pretty much all the time with nothing meaningful to spend it ...