Questions tagged [build-process]
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102 questions
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Build project on VSCode unnecessarilly covers the code of Unreal Engine itself
Problem
VSCode on my env from a project, setting of which is auto-generated from Unreal Engine, tries to build the code of Unreal Engine itself, which includes more ...
0
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147
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Is a conditional compilation directive needed to ensure editor script is not compiled into build?
Should an editor script contain #if UNITY_EDITOR to get excluded from build for Android and iOS?
If so, where it should be written:
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0
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94
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How do I create a build from a custom Game Engine?
I have an custom Game Engine, made in C++ and made in Microsoft Visual Studio 2019.
Currently, this Game Engine has a .sln with the following projects:
TheGameEditor, which is the current entry point ...
1
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0
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737
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Authentication errors when using build server
This is my build command:
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2
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1
answer
2k
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What is the "Built-in Texture2D"? How to reduce its size or remove it?
I am building an APK in Unity. The build log says this:
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2
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0
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112
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Materials become greyscale when building Windows executable from Linux machine
I have a whole build pipeline on a digitalocean Linux machine that does my builds for my game. I recently upgraded the entire project from some 2020 build to Unity 2021.3.8f1.
The problem is, now, the ...
1
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1
answer
214
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Trying to package an Unreal project for Windows but it builds the default demo fps map?
This is really frustrating but I made a complicated Unreal Engine level and it built the default FPS project. It didn't build a single asset in my scene.
I would build the project by clicking ...
0
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0
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826
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Unity terrain details have transparency in editor, but are on black in builds
I'm dealing with a concerning bug in my Unity build.
I have a terrain system which populates its detail layer with procedural grass textures. The textures are on transparency in the editor, as they ...
0
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1
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533
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Telling steam my game is 64 bit
I'm finally done making my game and am almost done putting it on steam (just need to wait for the build to approve). But I've noticed that on the store it says "Notice: This product is not ...
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44
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How can I prevent Unity from wiping per-platform quality defaults after a build?
I set up my per-platform quality defaults as follows before a build:
However, Unity wipes them out after a build. This causes the quality defaults to go back to "Very Low":
The build turns ...
2
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2
answers
2k
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Google's Play Asset Delivery Build aab File in Unity too large
I want to upload an aab file from my unity project to my play console account, but unfortunately, my file was rejected because it's size is larger than the 150MB threshold limit for aab on google play ...
0
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1
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4k
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RunUAT Error: Automation was unable to run successfully (unreal engine 4.26.2)
I have completed my setup in Mac OS and configured all android dependencies like SDK, NDK, and JDK.
but whenever I tried to package my project it shows an error
I tried with a completed fresh project ...
1
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0
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3k
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Difference between putting shaders in "Always Included Shaders" vs "Preloaded Assets"
I am developing an mobile AR application with Unity AR Foundation. After a successful android build, I was told one of the shaders was not found.
ShaderNotFoundException: GLTF/PbrMetallicRoughness ...
1
vote
1
answer
1k
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How can I obtain the file size of a Unity build at runtime?
I'm wondering if it is possible to obtain the filesize of a game's build at runtime.
Searching this topic only yields results for reducing the build size, which is not at all what I'm looking for.
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1
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2k
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Text boxes keep on moving in Unity
I have added a few text boxes in my Unity game and they are at the bottom. When I fullscreen the game after building it, the text boxes show up in the right place but if I shrink the tab, the text ...
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172
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Unity: Texture glitches on Build
I'm getting the most horrible glitches on multiple materials and objects. In the Unity Editor everything is fine. When building individual scenes alone it is fine. But when I build all the scenes ...
1
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1
answer
2k
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Can't build UE4 new mod kit - UGCExampleProject - UE4
I am trying to build the new mod kit to support modding for my new game.
I am following the QuickStart Guide:
Place your project in a directory under your UE4 root directory (such as /Games or /...
0
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1
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7k
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How to build a game for linux in unity
I made a game and uploaded it to a game site. I exported the build as windows mac OS and Linux. My thinking was that it supported all of those platforms but i guess not. Someone commented saying that ...
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1
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2k
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Error while trying to Build APK, fails when profile option is enabled
When I build normally my android app it execute without no problems, but when I go to File -> Buil and Run and I eneble Development Build and Autoconnect to profiler I got this error
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1
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121
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I installed Linux Build Support, but I need an archive to build, how can I get this?
I`m building a game for Mac, Windows and Linux, I builded the Windows and Mac game, but in Linux, says that need a x86_64 archive, like the image shows, what do I do?
0
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0
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46
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Unity Procedural Build/Exe Creation
I want to export ingame items to seperate data files. Those files should also be "openable" to display information about the item. My idea is to create every item as an .exe that will open a small ...
0
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2
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147
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Google Play Console error problem [duplicate]
I am trying to upload my game (finally) to the google play store but I am faced with one final problem that I have attempted to fix but have of course failed! The error message that pops up is as ...
3
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2
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886
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Custom build failure callback
I've been working on some custom build scripts, which will manipulate the references of certain MonoBehaviours.
I'm using IPreprocessBuildWithReport to do the ...
0
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1
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1k
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Game build crashes on scene load
I built out my project to Android to do some testing and stuff, but I can't get any further than the main menu scene. I built it out previously and it was running fine. Now as I try loading level0 it ...
0
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0
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741
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UGUI scripts stop my project from building
Unity 2019.2.21
I am trying to build out my project to Android and I am getting the following error messages:
...