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enter image description here I’m working on a Phaser 3 game that uses a hexagonal (staggered) map created in Tiled. However, when I load the map into Phaser, the tile layout appears offset where some ...
Kam's user avatar
  • 11
2 votes
2 answers
134 views

I'm trying to make slightly fancier text objects where part of the text in a Phaser text object is coloured. Googling around there seemed to be an addColor function to achieve this (shown off here, ...
Mara's user avatar
  • 165
0 votes
1 answer
105 views

Environment Bootstrap version: 5.3.3 Browser: Chrome (latest) Framework: Vue.js 3 with Phaser 3.87.0 Problem Description I'm developing a game using Phaser 3 within a Vue.js application that uses ...
ivo's user avatar
  • 39
3 votes
2 answers
168 views

I'm loading a svg as xml in the preload function: this.load.xml("xml-pipe-bottom", "assets/svg/shape_pipe_b.svg"); and create a body and the svg as sprite: const shapeBody = this....
NeoGER89's user avatar
  • 530
1 vote
1 answer
120 views

I am setting the FPS in my Phaser game like this: const config = { type: window.Phaser.AUTO, width: window.innerWidth, height: window.innerHeight, scene: GameScene, physics: { default: &...
JobHunter69's user avatar
  • 2,376
0 votes
2 answers
105 views

I'm creating a function for full screen via pressing f11 or from icon. What is the efficient way to detect if the fullscreenchange event came from pressing f11 below is my code going full screen by ...
Newboy11's user avatar
  • 3,182
1 vote
2 answers
77 views

On a default Phaser project, I have a sprite positioned at 100, 100. I want to get its coordinates when zoomed in to place an absolute div on top of it in HTML. On zoom 1 this works: const ...
L123's user avatar
  • 51
2 votes
1 answer
122 views

So, I am trying to make a tetris game. I have created a tetriminoe using a group of tiles that is helped by a container. The container rotates fine, but I am trying to rotate this container by its ...
Sereen Taleb's user avatar
2 votes
1 answer
85 views

This is more of a logic question than a Phaser 3 question. I am trying to make the game 'snake'. I can move 1 body up, down, left, and right easily, however, I do have issues when there is more than 1 ...
Sereen Taleb's user avatar
1 vote
1 answer
108 views

I'm developing a game for cats with phaser 3.The game consists of a mouse that keeps moving in the screen and every time the cat touches it, it dies and then he comes from another direction and faster....
Guilherme Alves's user avatar
-1 votes
1 answer
77 views

please i would like to add light behind text using phaser js like in this image (its the purple light) i've tried to use these functions this.add.pointlight(this.scoreText.x, this.scoreText.y, 0, ...
ngdream's user avatar
  • 35
1 vote
1 answer
53 views

In a specific section of my code, the animation for a sprite stops at frame 1 when I run this.sprite.anims.play("key", true). I have ran animations in other sections of my code and they have ...
Sereen Taleb's user avatar
1 vote
1 answer
44 views

When I try to load Spine2D's atlas in Phaser, using Webpack 5, I receive 404 for the skeleton.png asset. // File: skeleton.atlas skeleton.png size:2046,1890 filter:Linear,Linear ... Spine2D's atlas ...
Veme's user avatar
  • 384
1 vote
1 answer
109 views

I am trying to make a pac_man game with Phaser 3. I have implemented the pac_man movement, however, I really need help with the ghost AI. The ghost is moving by its self, however, it is not passing ...
Sereen Taleb's user avatar
1 vote
1 answer
42 views

I'm creating four buttons, using the game engine Phaser 3. I try to give each button a custom size based on the screen size (so it always fits nice in the screen no matter what screen size). At first ...
maarten van hove's user avatar
1 vote
1 answer
97 views

I’m learning to use Phaser. I made a project in Vanilla Framework using Vite.js. In this project, image and font quality are showing very low. When I try to zoom in, then images and fonts are looking ...
Vinit Kumawat's user avatar
-1 votes
1 answer
46 views

Has anyone tried to display LaTeX-style expression in phaser 3? I need to display this latex-style expression
Newboy11's user avatar
  • 3,182
0 votes
0 answers
41 views

After sending data from my php to my js with DrupalSettings, I can use this data only in the function (function ($, Drupal) { var myData = null; Drupal.behaviors.customJs = { attach: ...
JoKa's user avatar
  • 15
0 votes
1 answer
91 views

import Phaser from 'phaser'; import PlayScene from './PlayScene'; import PreloadScene from './PreloadScene'; import QuestionScene from './QuestionScene'; import NotificationBannerScene from './...
Newboy11's user avatar
  • 3,182
2 votes
1 answer
831 views

Trouble I added two Text objects to a scene. But for the latter one, I couldn't set background color to transparent. Can anyone help me? Here is the screenshot. What I tried I want the Text objects to ...
a10adotapp's user avatar
-2 votes
1 answer
110 views

This is the code I currently have, the commented code was my initial try and the movements for the bullet are inspired by what I researched on Google, but the game continues to crash upon input. 'use ...
wemod's user avatar
  • 9
2 votes
1 answer
52 views

Following is my code: demo.json file (exported map from tiled): { "compressionlevel":-1, "height":16, "infinite":false, "layers":[ { "...
greaye's user avatar
  • 21
70 votes
2 answers
50k views

One of my school project is to make a realtime multiplayers webpage game, I am currently having difficulty to decide if I should go Pixi.js or Phaser for the game graphic and control, could anyone ...
Kuan's user avatar
  • 11.4k
2 votes
1 answer
98 views

I'm having trouble with a shader in my Phaser game. I've applied the shader as a post pipeline, hoping it would cover the whole screen with a water effect. But when I move my character around, the ...
Javier Villanueva's user avatar
1 vote
1 answer
72 views

This code does not allow the rectangle w/topbar to be draggable. What do I need to change? I created a scrollabel Phaser scene and can get the 'box' to draw but it is not draggable. When the user ...
psimonson's user avatar

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