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Questions tagged [javascript]

"JavaScript (sometimes abbreviated JS) is a prototype-based scripting language that is dynamic, weakly typed and has first-class functions. It is a multi-paradigm language, supporting object-oriented, imperative, and functional programming styles." From Wikipedia. http://en.wikipedia.org/wiki/JavaScript

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I am trying to have modded items in the chests of lost cites mod, and there is this problem I am facing, in which a mod called Apocalypse Now automatically injects its mod items into the chests ...
ActionBotYT's user avatar
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hopefully this is alright to post here. I'm learning to code and working on a thing (actually trying to reproduce this https://www.instagram.com/juhani.halkomaki/reel/DGFpqfCNgZe/ ) I have created a ...
spaciousmind's user avatar
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As a proof of concept I'd like to create the UI of a boardgame using SVG and HTML, so I can deploy it in desktop through Electron, mobile using Cordova and also hosting it in a website. I also have ...
tonicebrian's user avatar
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I found that when you connect a controller, the buttons have a code. When I run console.log(navigator.getGamepads()[0].buttons), the A button on a Nintendo Switch ...
Alex's user avatar
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I'm making a very basic clickable combat game with HTML and JavaScript. In the battles, the user starts the round, attacks, and then the enemies attack one by one. On the player's turn, the user has ...
Salvador Di Sabatto Fund's user avatar
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I am trying to build a Amiibo read-only game support for my phone, but the NDEFReaader is only supported in two different browsers that I don't and can't have. MDN Doc page. So my question is how can ...
Alex's user avatar
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Just for the fun of it, is there a way I read (not write) data from an amiibo? I think it would be cool if I could make a mini-game that summons Mario if I put a Mario amiibo. Also, I know I shouldn't ...
Alex's user avatar
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I'm doing a JS game with hundreds of moving physical particles. I've read the famous "fix your timestep" article. So far I've implemented basic prototype with janky game loop tied to FPS and ...
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I am creating a 2D game in javascript using pure DOM, on my computer and on my cell phone WebGL or OpenGL do not work. How can I create Lights and shadows effects using Line Of Sight, for example, I ...
Haruki Hotarou's user avatar
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I have a problem when creating a texture with WebGL. The thing that I do not understand is that the first call with texSubImage2D with a canvas leads to the ...
hoangphatmonter's user avatar
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I'm a little confused on when it's needed to bring in Mongo or MySQL in a web browser multiplayer card game. Here's my plan so far: I'm using React, Node.js, Express, and Socket.io. I'm having the ...
chung's user avatar
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Task: to develop a function that efficiently places rectangular blocks in rectangular 2D container. The location of the blocks in the container should be as dense as possible in order to rationally ...
Назар Саханда's user avatar
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I used this to help create a 3d cylindrical mesh that wraps around any y = f(x). Each vertex is calculated by a point P: ...
Emre Tekmen's user avatar
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I'm trying to write a WGSL structs parser (sort of webgpu-utils thing). In order to better understand the memory layout, I'm using wgsl offset computer as a helper. Having the next struct: ...
Michael Sazonov's user avatar
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I have just started on a new short game and i am trying to figure out how to make a reward when i reach a certain value I expect that the counter starts at zero, and each time the button is clicked it ...
David Humphrey's user avatar
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I have a Node.js game that sends update packets to players every 30ms. The code I currently use works this way: Get the entities within each player's vision. Create a temporary object that stores ...
hmmmm's user avatar
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I'm developing a game using the html5 canvas, but I've never used it before and I'm having difficulty creating a camera. The intention is that it is the same as agar.io, where the player is centered ...
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I am currently working on a basic HTML, CSS, and JavaScript game as a freshman high school summer project. I am currently trying to implement separating axis theorem (I spent a lot of time learning ...
Yash-902's user avatar
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Just for fun, I had been attempting to build a model cube in vanilla JS that can be moved and/or rotated. What I was going for was the simplest possible representation (so, no adjusting for ...
Quack E. Duck's user avatar
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I am trying to remake Super Mario Bros. in JavaScript and I am trying to figure out if there is a more efficient way to create and store the level data. I have created 1-1 and here's what the code ...
Jake Miahn's user avatar
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I have made a test sketch of collision avoidance using javascript, as you can see right here. I want the vehicle to move to the clicked location, avoiding obstacles on the way. It is working, but not ...
Ricardinho's user avatar
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I am using Lens Studio to build an AR effect and trying to use the position of the hand tracker fingertip to make a cube rotate. For example, as I move my finger on the x-axis the cube rotates in the ...
Harry's user avatar
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Hi There this is my first Post on gamedev, and i hope everyone understand what i want :) First of all my Code is an very Personal Version from one Github Isometric Map. I Tryd now 2 Days to Add the ...
Tobias B.'s user avatar
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I am having some issues figuring out why this code still lets btn_1 call the function setstate3(). There is a function ...
subtlefly's user avatar
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I can't understand how to work with .jslib files. I don't understand the syntax of this type of file. Also I couldn't find any easy explanation of it The problem ...
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