Questions tagged [models]
A representation of an object in 3D space.
421 questions
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Wrong colours when importing from Blender to Monogame
I have created a model in Blender and exported it as a .fbx file to Monogame, and the colours come out wrong. Here is the model as seen in Blender and as seen in my game respectively:
All the settings ...
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103
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How can I convert .obj files into a 2D array of [x,y,z] coordinates and color values?
I have a cool 3D model I want to use, but for this program I'm working with, I need it in array form, with each point's coordinates and color value. I've already voxelized the model using this tool, ...
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634
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What are good ways to make modular corridors and interiors of buildings?
I would like to make modular corridors and some other objects in my level, to make it easier to construct them.
Do I separate walls, floor, and ceiling or make a tube module?
How to avoid seams ...
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2
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Should I model with quads or with n-gons?
Model 1 — all 4-sided polygons
Wireframe Gun Model 1
Model 2 — polygons have arbitrary number of sides/vertices
Wireframe Gun Model 2
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Visualising quaternions for key frames in an editor
I'm working with 3D models from an existing game with its own proprietary file formats, however the way they work is pretty standard:
Skeleton is defined as a set of bones, each bone either has a ...
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442
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Unreal 5 and Maya 2020 not matching scale despite both defaulting to centimeters
Effectively 100 units in Maya set in centimeters = 1 unit in Unreal Engine set to centimeters
I've been in a school project last year and am about to embark on another on UE5, and I'd like to find out ...
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Is there a performance difference between modeling a complete scene in Unity with assets vs importing a complete 3D scene from SketchUp?
I've worked with 3D modeling (architectural projects) using SketchUp for 4 years. I'm trying to import the models into Unity and then add the components I want (like colliders, scripts interacting ...
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How can I make yarn visuals similar to those in "Kirby's Epic Yarn"?
I'd like to know how I can achieve the effect seen in Kirby's Epic Yarn:
All characters use "yarn" as outline which moves to simulate movement etc.
How can such an effect be achieved? Could ...
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1k
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Level Creation - How to achieve seamless race tracks?
I'm aiming to make a racing game in Unity. Please take a look at the image provided below, and suggest me the best technique to achieve something like it. (Keeping the performance as optimized as ...
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620
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Unreal Engine - Materials Import as Gray
I imported the .fbx files from here: https://www.cgtrader.com/3d-models/industrial/other/big-warehouse-pack
into an Unreal Engine 4.27 project. All the meshes load in properly, but the materials are ...
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2
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194
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How can we generate 3D architecture in a racing game's background procedurally with respect/similar to the real world?
In the last few days, I jumped into searching is there a conventional/convenient way to build 3D architecture quickly, most likely by some accessory software like CityEngine, BIGEMAP, or google maps' ...
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Part of model in Unity is inside out but not in Blender?
I've downloaded this asset and it looks perfectly fine in preview, and even in blender.
But when I import it in Unity, one of its shoulder is inside out, even after making all faces double sided.
I ...
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325
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Textures not working on glTF Embedded Models. Picture Explains The Issue. (GODOT ENGINE)
I wanted the tree to look a bit more stylized, or have a bit more to it than just flat planes. Yet when I tried to put this texture on it, it just looks completely wrong. Is this a model issue or a ...
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How to model the double jump in Super Mario using projectile motion
So the single jump in Super mario games follows a curved trajectory of the formula s = s0 + v0t + ½ at2. The double jump in mario consists of two different parabolas combined. I know that the max ...
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195
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When importing a character to Unity, textures and meshes don't appear
I'm relatively new to Unity, and I'm left with doing this as my last step towards my task - importing my animated character to a game engine and program the movements.
The problems that I have ...
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473
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2D engine design/architecture: transformations
Hello! I'm working on this hobby little 2D engine in JavaScript because I want to learn how all this things are implemented and architectured in general. Internet is full of resources but most things ...
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126
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Broken model matrix builder
I'm trying to setup basic render pipeline in Vulkan and am currently setting up the perspective, view and model matrices.
The line that calculates the position in the vertex shader is this:
...
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372
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How to calculate the transformation such that two points with different position, orientation and origins line up?
Let's say you have two different 3D Objects which both contain a node that is off center (not at the origin) and have an orientation. How do you calculate the transform for one of the object so that ...
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1
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236
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Why has my object detached itself from the parent?
I made an two objects in blender, animated them, and saved them.
Firstly, when I reloaded them, half of the animations I created had disappeared, which is annoying itself but the real annoyance is ...
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1
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2k
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How can I cut a doorway through my wall at runtime?
I am working on a Unity project where I have 3 models: a stacked, rounded wall (think logs), a flat wall (think bricks), and a door.
The door has an animation to open / close itself, and when it's ...
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373
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OpenGL Fragment shader: not all fragments showing colors
I'm writing a simple 3D renderer and while the model loads fine, the colors are off. Quite a few fragments in the model show no color at all.
Here is the render:
The locations of the blacked out ...
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2
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450
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How can you tell if what you're buying is legal?
In the past few days I've been browsing 3D asset marketplaces and repositories (I've been doing it for ages, but a lot recently). Many assets are paid for, others are free. In the past few days I've ...
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Unity - character model not blinking
I'm a bit confused as to what's going on, but I've just noticed that my imported character model never blinks during his animations. I currently have 3 animations - an idle, walk and jump. Every ...
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How to load models with possibility to change textures in Three.js
I'm working on a game in Three.js where I have a few variations of the same model in blender.
What I want to achieve is that I'll load the model once with all the material settings, but then I'll ...
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Player object's model starts to shake after some time
I created a default scene in a new project and imported a model from Unity's asset store and then get this strange behavior of the model starting to shake for no reason after some time after starting ...