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INTRO I am getting unwanted pulsing and slowing down in rendering 2d particles, which should be drawn faintly (low alpha) and leave a fading trail under the influence of gravity. Below is a ...
Alabastine's user avatar
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I have implemented point cloud rendering software based on Qt, referencing Potree. Its hierarchical filtering principle is as follows: First, the entire point cloud map is divided into small point ...
MR-DAI's user avatar
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1 answer
81 views

I would like to know why image flicking while adjust it's brightness during adjustment. here is my script: from nicegui import ui from PIL import Image, ImageEnhance import io, base64 original_image = ...
Mohammad Eftekharian's user avatar
-1 votes
0 answers
141 views

So I was trying to make a 3d engine from scratch in Python when i tried to rotate the plane. All axes were fine as predefined rotations in 3d space, but when updating rotation in the code, only the x ...
Mohammed H.'s user avatar
-3 votes
1 answer
50 views

I use a learning management system from my coaching classes, and due to copyrighted material, I can't share screenshots here. However, I'm attempting to convert typed math to Latex/Mathjax math ...
chickfeet08's user avatar
1 vote
0 answers
62 views

I'm attempting to render out part of a spritesheet to a new standalone texture. I have the triangles, vertexes and uv coords of my sprite but my code only correctly renders the first triangle not the ...
Knackname's user avatar
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0 answers
89 views

I'm working with SkiaSharp library and I write this main code for the text's rendering: private void SendText(OggettoLayout oggetto, SKCanvas canvas, float dpi, bool antialiasingOff) { ...
Francesco Vargas's user avatar
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47 views

I have a sequence of points in 2d that are rendered as a thick line by using quads.The quads are formed by extruding the curve around its center line in the normal direction. The figure is showing a ...
user877329's user avatar
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2 votes
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36 views

I'm facing a major issue with Eclipse BIRT. Our management team has created a report that works fine and pulls the correct data. However, when I integrate it into our web application, the fonts do not ...
Kayen's user avatar
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1 vote
1 answer
83 views

This is a notes app that will use microphone to write notes. Everything is working great but state changes are very delayed. When the MicButton is pressed, the icon should change instantly, but it ...
Mujtaba Farhan's user avatar
1 vote
1 answer
117 views

I'm currently working on my Vulkan renderer and I'm trying to implement ImGUI. I use 2 separate render passes. One for the "main" rendering of my scene and one for DearImGUI. But here comes ...
Flection GD's user avatar
0 votes
0 answers
37 views

I am building a discord-like instant messaging chat app and I am looking for a solution to scroll down to the bottom of a components view in a "channel" component. The component contains ...
IngoHe's user avatar
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0 answers
36 views

In the Creating A 3D Application With Hydra Rendering tutorial on the Apple Developer website, on the last step where I execute this command: cmake -S ~/Users/macuser/...
dub88's user avatar
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27 views

I am quite new to Open Inventor and I am trying to create a very thin bounding box where thickness along an axis can be as small as 1cm. My scenegraph is as follows: root (SoSeparator) -> mySep (...
Avishek's user avatar
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34 views

I'm running aitviewer on a remote linux server with no GUI, in headless mode and in the documentation it's recommended to use export DISPLAY=:0.0 Xvfb :0 -screen 0 640x480x24 & but I cannot ...
Tanshiv2's user avatar
0 votes
1 answer
85 views

I have made a React Native app. In this app, I have made a footer. This footer has been added to each screen using the App.js file: function ScreenWithFooter({ "component": Component, ......
user27793975's user avatar
2 votes
1 answer
121 views

A few weeks back i was prototyping something in SDL2 (using SDL Surfaces) to make stippled lines for my app PGM. I did conplete the code; At first I assumed it was working as intended but when i ...
SpedTech XR's user avatar
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0 answers
52 views

I am implementing a 3d renderer in OpenGL. Here is how you would render some 3d models: Renderer3D.begin(camera); Renderer3D.setShader(shader_1); Renderer3D.render(model_1, transform_1); Renderer3D....
Eilan Laken's user avatar
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0 answers
56 views

I wrote some code in C# and Raylib-cs. It should do this: When you do a click, there should be drawn a circle and a line between the center of the circle and the actual mouse position. When you do ...
Tim's user avatar
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0 votes
1 answer
131 views

I'm refactoring a raytracer to have a window pop up that shows each scanline produced instead of having to wait for the ppm image to be rendered and open it with some ppm viewer. I've been advised to ...
Niccolò Tiezzi's user avatar
1 vote
1 answer
238 views

I'm working on a project using React and VTK.js, and I'm encountering an error when trying to render a medical image using vtkRenderWindow and vtkRenderer. The error I am getting is: TypeError: Cannot ...
Alejandro Diaz's user avatar
1 vote
3 answers
190 views

i'm writing a raytracer based on the popular raytracing in a weekend series. i've tried to parallelize it by dividing the image in slices and give each thread a portion of the image to render: void ...
Niccolò Tiezzi's user avatar
2 votes
1 answer
88 views

For minecraft building, I am rasterizing some shapes. How to simulate a shape with blocks. There are many shapes, such as circular rings, ellipsoids, hyperbolic circular towers, etc. Of course, the ...
zhan114514's user avatar
0 votes
1 answer
113 views

I'm trying to set up a scene in Mitsuba 3 where I optimize an environment map parameter, emitter.data. This seems like it should be possible given their caustics optimization tutorial and the fact ...
Anson Savage's user avatar
0 votes
0 answers
45 views

If I use the Python package pm4py, I get a nice graph visualization. However, the size is quite small in terms of height, and I want to change it. The code so far: from pm4py.visualization.bpmn import ...
lambruscoAcido's user avatar

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