Skip to main content
Filter by
Sorted by
Tagged with
1 vote
2 answers
142 views

I’m developing a plugin for a bukkit server and need to create custom inventory GUIs that dynamically render entities (e.g., a ravager) inside the menu, similar to how the vanilla horse inventory ...
Ley CM's user avatar
  • 17
0 votes
1 answer
65 views

I am developing a minecraft bukkit plugin. Whenever I want to test the plugin by starting a server, the following error appears: [11:05:09 ERROR]: Error occurred while enabling ...
Andysepp's user avatar
0 votes
0 answers
23 views

not long ago we started developing our own Spring but adapted to bukkit api by removing unnecessary systems, modules, etc (plugin development). When creating a context we faced the problem of global ...
ilmir's user avatar
  • 1
0 votes
1 answer
57 views

For some reason when setting a item's name/lore using custom ChatColors via the Bukkit API(aka ItemMeta#setDisplayName()) and then later checking its NBT, it formats the NBT using redundant formatting ...
JavaPro123's user avatar
-2 votes
1 answer
83 views

Hello i want to create my first plugin but i have been running into a problem with the invalid plugin here is my code I am using Gradle Minecraft 1.20.4 Error : org.bukkit.plugin....
Gweam's user avatar
  • 21
-1 votes
1 answer
249 views

I am using Folia and need to load a world that has already been saved to disk. However, I'm unsure which scheduler to use: EntityScheduler, GlobalRegionScheduler, RegionScheduler, or perhaps no ...
PlaidMrdeer's user avatar
0 votes
1 answer
95 views

This is my config.yml: gui: title: "This is the GUI's name" items: feather: "This is item feather" cookie: hello: "Hello, here's a cookie" And here's the part ...
Giuseppe Gentile's user avatar
2 votes
1 answer
267 views

So i've been searching for the past year and out of all the solutions to change the nametag of a player 2 have been standing out one is using reflection and another is just using protocollib. The ...
Ludgerr's user avatar
  • 21
0 votes
1 answer
59 views

I want have a lobby world. I want this lobby world can be change in the config.yml. To load this world, I need to use the command: WorldCreator lobby = new WorldCreator("MyLobbyWorldName"); ...
Raphaël M's user avatar
1 vote
1 answer
146 views

I used Velocity proxy I need call /server server_name from my Bukkit plugin I tried to call a command with player.chat("/server server_name") but I got the error " undefined command &...
Milad Majd's user avatar
0 votes
1 answer
99 views

i've have an list: public List<Map<Integer, Rarity>> classes = Arrays.asList( Collections.singletonMap(0, new Rarity("rarity_default", "Default!", 55.0)), // ... ); ...
reiizl's user avatar
  • 11
0 votes
1 answer
198 views

I send the packet via the Bukkit plugin. Package Send Code: public static boolean sendPacket(Player player, String message) { try { String full_msg = "Text(" + message + ")&...
owoPeef's user avatar
0 votes
1 answer
91 views

I want to make it so that my bukkit-paper plugin for 1.20.1 works, where you can mine an end portal frame with silk-touch and it mines, and you get the item: package me.grubbauer.endcrafter; import ...
Grubi's user avatar
  • 11
0 votes
0 answers
56 views

I was wondering how I could update the victim's scoreboard inside the if (killer != null) in my onPlayerDeath script. I want it so that when the player dies to another player it updates the victim's ...
gamer boi's user avatar
0 votes
1 answer
98 views

I can’t understand how I can push the player back, left and right, I only understood how to push the player to the side where he is looking. I tried to use ChatGPT but it produced code that doesn't ...
Эмиль Крутиков's user avatar
0 votes
0 answers
31 views

I am trying to do a grenade launcher, and I want to be able to code an animation of the grenade when the player launches it with a right click (= I want the player to be able to see the grenade before ...
Manewow's user avatar
0 votes
0 answers
168 views

My code is creating a player_data_txt file in the paper plugins folder but it doesn't have any player data in it and the scoreboard isn't saving when players leave and rejoin. package me.dev.Boost; ...
gamer boi's user avatar
0 votes
1 answer
49 views

I'm trying to do a plugin where guns can shoot ammo, and I want that when the ammo hit a block (= block of the location of the ammo isn't air), this ammo destroys the block The problem is that the ...
Manewow's user avatar
0 votes
0 answers
93 views

I am currently working on a Minecraft plugin using the Bukkit API. The plugin needs to, at runtime, add additional plugins to the server programatically. In SimplePluginManager, used by the ...
Whirvis's user avatar
  • 356
0 votes
1 answer
120 views

I want to make a plugin which gives a player night vision efect after typing a command and it is working but i also want to add if player is on this arraylist its giving an efect after dying, but it ...
KrzychuVelde's user avatar
0 votes
0 answers
26 views

I've been developing a plugin that includes a feature of saving people's alt accounts in a database. I want it to be secure, so I decided to use the same hashing algorithm/library I used in my ...
Mikachu's user avatar
  • 177
-1 votes
1 answer
138 views

When starting the server, refuses to load my plugin with an error: Could not load 'plugins\TownTheServer-1.0-SNAPSHOT.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: main class `me....
Fix Egg's user avatar
0 votes
0 answers
167 views

I just added new dependency: <dependency> <groupId>com.github.hamza-cskn.obliviate-invs</groupId> <artifactId>core</artifactId> <version>4.1.13</...
Timas_bro's user avatar
0 votes
0 answers
59 views

Hey so I'm working on a Minecraft Paper plugin in Kotlin, I have a CommandExecutor class named 'SC' with this relevant content: class SC : CommandExecutor { companion object { private val ...
Sophed's user avatar
  • 41
1 vote
0 answers
355 views

I'm currently working on a PaperMC plugin for my Minecraft server, and I'm looking for a way to increase the knockback effect experienced by TNT entities when they are hit or damaged. By default, when ...
Costifox's user avatar

1
2 3 4 5
37