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Questions tagged [android]

Android is an operating system for mobile devices developed and maintained by Google, Inc. This tag should contain specific programming questions about Android.

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All the tutorials of mobile games for android (such as this one), use the to display game objects. Most other applications tend to use an ...
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I've implemented Unity IAP. I have succesfully implemented it before and all went well. Now at the moment, everything goes well except for 1 consumable. When I try to purchase it, i get the ...
Immorality's user avatar
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There is a forum entry, which explains how to create a high based volumetric fog, using soft particles ( How can I create a height-based volumetric fog? ). Unfortunately it doesn't work on mobile ...
Seb921's user avatar
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I am making a mobile VR project in Unity, and I have a 360-degree video that starts playing where I can look around using a VR headset. I am trying to set the start rotation of the video to the same ...
Petrit's user avatar
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I wanted to make a game with a "serverless" mobile multiplayer game. The idea was to have devices connect to each other automatically when they are within range. There would be no global game state ...
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i am using unity 18.x. i downloaded the android sdk itself and the android studio also but they are not working,unity is not detecting the android sdk. if anyone succceed in exporting the apk ...
jollysen's user avatar
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2 answers
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I am working on a 3D platformer in Unity and I am targeting Android devices. The game consists of a lot of objects smoothly interpolating from the bottom of the screen to the top. This whole time I'...
TheSaviour's user avatar
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It seems many people do this with regards to game data so they recommend userprefs, but I just want the user to have the file in the end, whether this is the Files app on iOS or choosing a folder to ...
Kelvin's user avatar
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Let's say we have a scene in Unity with canvas and InputField on it. Is there a way i can reference my InputField inside native plugin? Maybe i can pass it from Unity?
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I found out that unity has deprecated the internal build system and has defaulted to gradle. I've not built with the gradle build system before, and now after upgrading to unity 2019.1 full version, I ...
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My renderBoard is slow and it's because of font.draw function. I read that I should use stringBuilder instead of string, but it didn't help at all. I suppose I'm using it wrong. Could you guide me to ...
musialmi's user avatar
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I've been building an AR app that's already been a pain to debug, because instant preview refuses to work over wifi and usb debugging causes the phone camera to not display on the phone itself. Now I'...
Ian Rosenberg's user avatar
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I am a complete beginner in android development and for self-learning purposes thinking of creating a visualisation tool where different progress graphs of user's high score vs time or latest scores ...
Abhinay's user avatar
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In My layout parent as Relative layout and then am having Scroll view inside Linear layout now am having child views as Image view Text View Web view and Recycle view and 2 buttons is there now i ...
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I'm trying to create a release on Google Play. I currently have Build App Bundle checked in the build settings, and it helps decrease the build size. In player ...
Gayan Weerakutti's user avatar
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1 answer
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When writing a game loop from scratch in java for an android game applications, it is very common in many tutorials I have read that the keyword synchronized is used to synchronize update and ...
Alex Bükk's user avatar
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1 answer
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I have 100 cubes which makes a plane, and I have a script that moves those cubes in random patterns according to random chosen methods. For example, in the method ...
AmonRa's Channel's user avatar
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I've been creating this game on my computer for months and everything works fine. But when I built the project and installed it into my android device, it doesn't run as smoothly. I don't wanna use ...
Muhammad usman's user avatar
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I'm developing a racing game for iOS and Android phones/tablets and I want to implement online leaderboards. My game has a singleplayer mode(no multiplayer features) but I want to implement online ...
Joe Driver's user avatar
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262 views

By back press on Android, I want to close all the open windows first then exit the game, I see everywhere it's suggested to check input key in Update: ...
Blendester's user avatar
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2 answers
492 views

My project was building fine in 2018 and showing up on my Go under "unknown sources". My project builds fine in 2019 and it says it gets installed but it no longer shows up under "unknown sources" or ...
DAVID LOBSER's user avatar
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I built a model in blender, and am currently trying to import it into my android app using assimp together with opengl, i dont have any issues with the importing but my goal is to make the object look ...
Distjoy's user avatar
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I'm developing a mobile game and one of the gamemodes has 100 gameobjects(basic cubes). And they all have same material. I need to know how to change their color one by one with script. I'm not very ...
AmonRa's Channel's user avatar
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1 answer
249 views

I am trying to login into play services. I got it working. But there were duplicate game objects created. So I added do not destroy on load and now the play services work the first time I access it. ...
kirtan09's user avatar
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1 answer
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I'm wanting to release a free version of an app to which I've already made a paid version. I simply copied the project to another folder: The project is initially the same as the paid application ...
Boneco Sinforoso's user avatar

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