So I couldn't find anything online for this, but I want to make my text render actor clickable for my main menu. For example, when "New Game" is clicked it starts a new game. If you have any answers, please leave them for me! Tysm! :>
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1\$\begingroup\$ Please edit your question and provide information regarding what engine/framework/etc that you're using. Also provide information regarding what you've previously tried. Have you actually made any efforts on finding the answer you're seeking, by searching this site and/or a search engine? \$\endgroup\$Daniel_1985– Daniel_19852020-01-29 03:27:30 +00:00Commented Jan 29, 2020 at 3:27
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\$\begingroup\$ @Daniel_1985, I've researched it and looked through many pages and the only thing I could find was a person who posted this same question somewhere else but never got answered. I usually learn from tutorials or Stack Exchange as I'm never really able to figure anything like this out on my own without a lot of help, so I haven't thought of anything to try. Also, I'm using UE4's latest version. Sorry, I always forget to mention the engine when I'm on the game dev Stack Exchange. \$\endgroup\$MmmChezBurgerz– MmmChezBurgerz2020-01-29 03:55:17 +00:00Commented Jan 29, 2020 at 3:55
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\$\begingroup\$ Is there any reason you can't just use a opaque button with a text on top of it? \$\endgroup\$Stephen– Stephen2020-01-29 10:01:47 +00:00Commented Jan 29, 2020 at 10:01
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\$\begingroup\$ @Stephen I don't want to use a widget if that's what you mean. \$\endgroup\$MmmChezBurgerz– MmmChezBurgerz2020-01-29 11:58:33 +00:00Commented Jan 29, 2020 at 11:58
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1\$\begingroup\$ @ColdSteel Tysm! It worked! :> \$\endgroup\$MmmChezBurgerz– MmmChezBurgerz2020-01-29 20:36:26 +00:00Commented Jan 29, 2020 at 20:36
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