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5 votes
3 answers
986 views

How do I handle Game Screens in LibGDX?

7 votes
0 answers
869 views

How to correctly implement 'layered lighting' with Box2D-Lights

7 votes
3 answers
2k views

LibGDX particle emitter rotation

0 votes
3 answers
2k views

Resize font when screen resizes desktop Libgdx

1 vote
1 answer
104 views

Objects move with different speed on different devices

2 votes
2 answers
1k views

LibGDX with SoundPool

1 vote
1 answer
859 views

Can't deserialize parameters from JSON in LibGDX

9 votes
1 answer
2k views

How do I draw a name above monsters head?

1 vote
1 answer
2k views

What is a good approach to dynamically change actor Position?

1 vote
1 answer
215 views

Separate Sword Sprite from Player

5 votes
1 answer
2k views

libGDX using Stage and Actor produces different camera angles on desktop and Android Phone

1 vote
1 answer
1k views

LibGDX Button and Table Layout

3 votes
2 answers
5k views

Rendering Smooth Text in Libgdx

0 votes
0 answers
63 views

LibGDX NullPointerException from a scene 2D Actor calling Pools.obtain()

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