Newest Questions
121,937 questions
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10
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Lip sync addon in Blender 4.5 [closed]
When we add audio, an error is coming.
1
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0
answers
12
views
How to animate this blob?
I want to animate the blob moving through the discs. I tried using lattice deformer but animation doesn't look natural.. is there any better way to do this?
The shape was modeled by someone else not ...
1
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0
answers
14
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Grease Pencil Export as PDF doesn't follow resolution settings
Grease Pencil Export as PDF doesn't follow resolution settings
When exporting Grease Pencil drawings as a PDF, Blender seems to ignore the intended resolution (DPI) settings and defaults to 72 DPI.
...
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0
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14
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Camera tracking misaligned problem
Does anyone know about tracking? I have a big problem; I've tried several things and none of them work. The camera and tracking points are misaligned. In case you're wondering, the solve error is 0.85 ...
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0
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11
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How to make a rectangular-prism-like-shape to the bottom of a mesh [duplicate]
I am new to Blender. I am trying to obtain a rectangular prism shape, except its top face is a topographic map. I have imported the map as an STL (it is just a surface, no 3D thickness), but do not ...
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8
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Can I change the bend location of a bendybone armature
What I want is my guy to pop out of the springbox by having the big curve near the red mark. But the armature just automatically chooses to only bend when it nears the end at the blue mark. Can I ...
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16
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Baked texture warping
For some reason when I bake the texture onto the multires object, the texture on the inside of the leg warps. Does anyone have any idea why this happens. If you need anything else let me know :D. I ...
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9
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I need a downward force field to suck fire down a hole but need help with the force field settings and fire buoyancy
I'm trying to create a swirling whirlpool of FIRE. I've successfully created a funnel-shaped object that emits smoke and fire using a particle emitter. I've added a vortex force that is beautifully ...
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17
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Solidifier Modifier leaves a gap at when used for outlines
Apologies if this has been asked before, I couldn't find anything on it when I looked.
When using a Solidify modifier to add outlines to a model, there's always a gap between the "line" and ...
3
votes
1
answer
38
views
How can I change the orientation of geometry node instances on curve points, so they wrap around the surface of a mesh?
I have a circular spiral curve, and am using geometry nodes to instance a "rhinestone" mesh along the points of this spiral curve. I want to change the orientation of the rhinestones, so ...
2
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2
answers
40
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How to automatically refresh or reload Import CSV node data?
I am experimenting with the Import CSV node in Blender. I have Blender open alongside a text editor where I edit my CSV file, and I would like an easy way for the new data to update automatically in ...
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0
answers
17
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motion blur for fluid sim in Eevee
Im a blender noob so I might be missing something, but how do I enable motion blur for fluid sims when rendering with eevee.
The motion blur works fine in cycles, but when change to eevee and tick the ...
1
vote
1
answer
17
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Keeping smooth topology when subdividing and edge creasing
For the life of me I cannot figure this out. I want to make sharp edges that run along the model at different angles but when I apply sharp edges to the model it will cause vertices to droop or ...
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0
answers
24
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Texture showing triangles causing export issues
Why does the helicopter canopy I'm working on have these triangles? When I export it, everything gets messed up because of them. I've tried applying a smooth solid texture, but the triangles still ...
-3
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0
answers
18
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Problem with import images moving in 2d animation [duplicate]
I dont know what is happening but I was wondering how i could fix this so there wont be outlines everything I move a image or camera in blender 2d animation
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23
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Creating correct quad based topology in the center after bridging edge loops? [closed]
How would I correctly turn this mesh into something that's Sub-D ready? I'm having difficulty finding constructing the center without making it pinch under that modifier.
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1
answer
22
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Track instances to object (GN)
I have a torus-like mesh with a GN set up, so all instances track to a given object (active camera in this case).
As you can see below, on the positive Y quadrant of the scene, all the instances are ...
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0
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19
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I'm trying to emit flames from a custom shape emitter but my render just shows the custom shape and no smoke or flames
I am trying to emit flames and smoke from a custom funnel shape, but my render doesn't have any flames or smoke. I took the following steps:
create cube mesh to be my domain, scale up to about 10m in ...
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0
answers
15
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I can't edit ready-made animations [closed]
I made a model with animation using Meshy.ia to practice a little, since this is my first time using it. The model is just a body without clothes or hair, with a walking animation. When I added the ...
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1
answer
22
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My blender window won't focus on popup windows
My blender(5.0) won't focus on popup window. When a preference window is open, I can still make changes to the main window without making the preference window go away. Also whenever a popup window is ...
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0
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9
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How to change hair strand to be thin at the root and tip but wide in center?
I'm trying to make a personnalized shape for hair strands (eyebrows and lashes). I'm currently using the "old" hair system. I would like to have a shape similar to the second image (shape is ...
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answers
17
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the problem with posing
I'm new to posing, so I can't understand what's happening. When I try to make the model's pose higher, the head bone turns orange and everything seems to be stuck on it. I'm currently using auto IK, ...
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0
answers
20
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Bevel goes out area
I have a problem, when I make a bevel edges beveling goes out of area. As you can see on image it goes out of verticle. How to prevent it? It should rest against the verticles, but it goes through ...
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1
answer
19
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Curve To Tube modifier not working after Subdivision Surface modifier
I added a Bezier curve and then created a plane, converted it to a curve, and used that as the Profile Object for a Curve to Tube Modifier applied on the Bezier curve. This works fine and produces a ...
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0
answers
18
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How to Export dynamic paint effect from blender to Unity?
I used dynamic paint physics properties in Blender to animate a writing animation by using curve and just making my pen follow the curve on a plain surface after baking it and receiving my desired ...
3
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0
answers
40
views
Instance on points vertical and horizontal with each instance different from the surroundings
I'm trying to display a grid of pads in a random fashion. I created a grid of points using 2 mesh lines duplicating the horizontal one on a vertical axis.
Then I joined and realize the geometry to ...
0
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1
answer
15
views
How can I make a material unique per linked asset?
I have an asset with a material applied. The asset is linked to another scene multiple times. The material has a driver to use a source texture based on a slider, and I want to control it per asset. ...
1
vote
1
answer
34
views
Raycast Node: Rays are sometimes not hitting the surface, although they definitely should
This is kind of a follow-up to Raycast node: How to handle multiple intersection points from a single ray?, after I fixed the setup to reproduce the issue. As pointed out in the accepted answer, the ...
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0
answers
17
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Reaction Diffusion in geometry nodes, possible to extrude one attribute of it?
Was testing the higgsas reaction diffusion geometry node set up, I was wondering if it's possible to extrude the blue or black areas?
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26
views
How do I cut the head off the model and attach the head to the body? [duplicate]
I have tried everything. I tried using the knife tool to cut the head from the body, I tried using the edge loop tool to make it so the head connects to the body as a bridge (it doesn't work because ...
0
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1
answer
24
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Geometry Nodes Setup to Create Uniform Gaps Between Stacked Meshes
I’m working in Blender with Geometry Nodes. I have a collection of meshes of different sizes, and they are currently stacked together. I want to scale them in the geometry node to create uniform gaps ...
1
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0
answers
19
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Unable to bake displacement from multires due to RAM. Any walkarounds?
I have sculpted a very high-res mesh with 7 levels of multires and ~74 M vertices (It's fairly smooth in the viewport during sculpting). I want to bake the displacement to lower multires levels, but ...
1
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1
answer
18
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How do i export the audio from the VS seperately to the animation [duplicate]
i have audio in the video sequencer in my animation that id like to export from my animation, however i want to do it separately to the actual animation due to me rendering in image format rather than ...
1
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1
answer
28
views
I'm trying to bevel a circular edge but bevel edges are all constrained to a plane
I was following this tutorial which involves:
creating a cone
deleting the circular base of the cone
extruding that circular base edge outward in a plane
selecting and beveling the inner circle of ...
1
vote
1
answer
20
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Transform Keyframes not being saved using childOf constraint
I have two rigs, one for the first person arms and one for a melee weapon. I have a childOf constraint on the hand bone, which follows the root bone of my melee weapon. Whenever I create an animation ...
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1
answer
36
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How can I "undamage" my scan surface?
This is similar to other questions I've asked.
Please can anyone help me undamage this scanned mesh?
I can get some of the way there by using Quadmesh and Bridge techniques, but because the geometry ...
1
vote
1
answer
20
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Baking Material to Texture
The problem I have is that when baking a the procedural material, I get an annoying border as shown in the image.
I have set under Bake-Margin, Type:Extend and Size:64px
This is the Procedural ...
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1
answer
39
views
Viewport / UI freezes during rendering
I can't work in the 3D Viewport while a render is in process.
Is it normal, or is there a setting to adjust? Is it a bug?
My current workaround is to launch another Blender process.
Configuration:
...
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1
answer
24
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Rigid Body Items exploding out of container in Blender 4.5.4 LTS
I am working on a gumball machine animation. I want to have the balls remain static within the container and dynamically slide down to the bottom once the latch is turned (The Collission Object is ...
-4
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0
answers
19
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2d animation weird camera problem [duplicate]
Does anyone know how to get rid kf this weird camera thing in the 2d animation in blender? Here are some photos on what I am talking about:
https://i.sstatic.net/r9eMNVkZ.jpg
https://i.sstatic.net/...
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0
answers
15
views
Blender 4.5 keeps crashing in viewport shading or when rendering [closed]
CPU i5-12400F,
RAM 32.0 GB,
GPU AMD Radeon RX 6750 GRE 12GB (12 GB)
When I try enter "rendered" or "material preview" viewport or render, (eevee) cpu spikes to 100% usage then ...
6
votes
1
answer
432
views
What are these double lines in geometry nodes in Blender 5.0?
So I just installed the brand new Blender 5.0 and looked at the implementation of the new GeoNodes-based array modifier. I watched some videos about the changes to GeoNodes introduced in 5.0, for ...
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0
answers
20
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Trying to add several items in to blender but they end up sharing the same color [closed]
I have been trying to import 6 different items with unique materials and colors, but the same base model into Blender. Every time they end up having the same material and color as the first one that I ...
0
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1
answer
31
views
Where is the Keying Menu in Blender 5.0?
Where is the Keying Menu in Blender 5.0? I'm unable to locate the Keying menu that was previously available in the Timeline editor.
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1
answer
19
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how to find alpha clip options in blender 4.4
I have a issue where i need to make my transparent video alpha clip but I am using blender 4.4 and blend mode isn't a option like it used to be. How to I make my video alpha clip or at least make my ...
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1
answer
20
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I’m having problems with the bones of my model
I’m almost finished fixing the bones of my model using weight paint, but I found an issue with bone 0.22,for some reason, it’s pulling the wrong part of the mesh
I’ve already set the weight to zero ...
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0
answers
47
views
Blender 2d animation camera [closed]
Does anyone know how to fix this problem?
Whenever I move the camera around, these lines where the camera used to be just appear, I want it to be the way it was before update 5.0.
Here's an example of ...
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0
answers
20
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New Scatter Overlapping Textures Node
In the latest Blender 5.0 update video while demoing the closer node in the shader graph. A node group was shown onscreen that could scatter textures on top of one another while still respecting the ...
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1
answer
74
views
Casette Tape Roll Animation
I want to create an animation of a cassette tape where the tape moves between two reels. The tape should unwind from one reel (decreasing) and wind onto the other reel (increasing)
0
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0
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19
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object, skin from bones animation gets broken after exporting in FBX or glTF
I’m working on a game in Godot, and I’m making the animations on the main character in Blender, but when I export an import the model and animations (no matter the program: Unity, Godot, Blender), ...