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I need to programmatically get a wave format (WAVEFORMATEX structure) of the initialized WASAPI rendering audio device. IAudioClient::GetMixFormat doesn't fit in this case, because IAudioClient::Initialize can be called with another format (not equal to the mix format). When the device is activated and initialized, what other methods of IAudioClient or IAudioRenderClient (or others?) can I call to programmatically get the actual wave format of it?

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  • I know this is an old question, but did you ever find a way to retrieve the currently used wave format by the active IAudioClient? Im facing the same problem... Commented Mar 18 at 12:58

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