In many macOS apps, if you open a menu from the main menubar, you can press the option key to change some of the items.
For example in Safari, I can open the File menu, and there is a "Close Tab" item. Pressing option changes it to "Close Other Tabs".
Is there a way to do this with SwiftUI?
I know how to create basic menus, but I don't see a way to detect the option key.
I think in AppKit you use NSMenuItem's isAlternate property.
struct MyApp: App {
var body: some Scene {
WindowGroup {
...
}.commands {
CommandGroup(replacing: .newItem) {
Button { newFolder() } label: { Text("New Folder") }
.keyboardShortcut("n")
...
}
}
Update to Question
I've tried a few more things, and run into two problems.
- I can connect a custom object to the end of the
NSResponderchain, and the system will call itsflagsChangedmethod when the user presses the option key. However, it will not call this method when a menu is open. - Even if I find a way to observe the option key while the menu is open, changing state used to build a
CommandMenucauses the menu to disappear, not rebuild and stay open.
var body: some Commands {
// If the `isOptionDown` property changes when this menu is open,
// SwiftUI doesn't change the menu, it simply closes it.
// That's not how macOS apps usually behave.
CommandGroup(replacing: .pasteboard) {
Button(...)
if optionKeyWatcher.isOptionDown {
Button(...)
} else {
Button(...)
}