I've been using Cocoapods to manage dependencies for my Swift project. I came across this package which is not listed at Cocoapods. Instead it suggests using Swift Package Manager. However, whenever I try to use Swift Package Manager to do basically anything, it ends up completely destroying my entire project.
So, in order to figure out how to actually use Swift Package Manager, I'm playing with it in a test project.
Here's what I've tried:
- Create a new project from Xcode
File -> New -> Project -> Cocoa App
Product Name: basic-ssh-test
This creates a basic application which loads a blank window when I hit "Run". Just for fun I added print("test") to the applicationDidFinishLaunching function in my AppDelegate so the debug window says "test" when I run the program.
Now I want to add the Shout package as a dependency.
swift package init --type executable
This creates the following files:
Creating executable package: basic-ssh-test
Creating Package.swift
Creating README.md
Creating .gitignore
Creating Sources/
Creating Sources/basic-ssh-test/main.swift
Creating Tests/
Now I'm going to add the "Shout" dependency to my new Package.swift file:
// swift-tools-version:4.0
import PackageDescription
let package = Package(
name: "basic-ssh-test",
dependencies: [
.package(url: "https://github.com/jakeheis/Shout", from: "0.2.0")
],
targets: [
.target(
name: "basic-ssh-test",
dependencies: ["Shout"]),
]
)
And I'll pull in the dependencies:
swift package resolve
This results in the dependencies being pulled into the .build directory:
Fetching https://github.com/jakeheis/Shout
Fetching https://github.com/jakeheis/CSSH
Fetching https://github.com/IBM-Swift/BlueSocket
Cloning https://github.com/IBM-Swift/BlueSocket
Resolving https://github.com/IBM-Swift/BlueSocket at 0.12.91
Cloning https://github.com/jakeheis/CSSH
Resolving https://github.com/jakeheis/CSSH at 1.0.3
Cloning https://github.com/jakeheis/Shout
Resolving https://github.com/jakeheis/Shout at 0.3.0
Now I regenerate the xcodeproj file:
swift package generate-xcodeproj
Now when I open the xcodeproj file there is a new group called Sources that has a single directory basic-ssh-test with a single swift file in it main.swift with print("Hello, world!").
The code that I'm actually interested in running is now in a blue folder called basic-ssh-test. All of the necessary files are still in there, but instead of running my application, Xcode is running the main.swift file. I can tell because the debug output is "Hello, world!" instead of "test".
I've read a couple of tutorials that claim that Swift Package Manager will move my source files and continue to build the same as before, but that's clearly not the case.
There's also no longer a "Main Interface" option in my Build Settings, so I can't select "MainMenu.xib" as my application starting point.
This is essentially the same thing that happens when I try to use Swift Project Manager with my existing project. It pulls in the dependencies, but it basically ignores my entire existing project and just runs the "hello world" code.
How do I use Swift Package Manager to add a dependency to an existing project without ignoring the existing codebase?




