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Questions tagged [saving-throw]

For questions about saving throws, often used in RPGs such as D&D to refer to a set of defensive traits based on a character's own ability to avoid the brunt of damage, resist control, endure through some force, and struggle against death.

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Me and my group remember a rule that says you only reroll the d20 in every situation where you reroll something but I can not find that rule. Indomitable says, Beginning at 9th level, you can reroll ...
AvW's user avatar
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22 votes
6 answers
3k views

I'd like to implement some way to reward characters who take efforts to protect themselves from bad weather. I am not talking about blizzards, sub-freezing arctic temperatures, or blistering heat, for ...
Nobody the Hobgoblin's user avatar
17 votes
2 answers
2k views

I just received my copy of the new MM the other day. The new Carrion Crawler stat block has this ability Paralyzing Tentacles. Dexterity Saving Throw: DC 12, one creature the carrion crawler can see ...
Nobody the Hobgoblin's user avatar
5 votes
2 answers
2k views

The new version of sleep says: Each creature of your choice in a 5-foot-radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the Incapacitated condition until ...
Nobody the Hobgoblin's user avatar
13 votes
1 answer
1k views

Given that silvery barbs has a casting time of: 1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw I ...
NathanS's user avatar
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14 votes
1 answer
1k views

The new Path of the World Tree Barbarian subclass has a feature called "Branches of the Tree" which states that, as a reaction, you can teleport a creature within 30' of you to a space ...
Mathaddict's user avatar
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13 votes
2 answers
925 views

The party is fighting a narzugon. In addition to the three attacks per round that it makes, its statblock states that it also uses its Terrifying Command ability: Each creature within 60 feet of the ...
aaron9eee's user avatar
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8 votes
2 answers
527 views

Fey Wanderers get an ability called Beguiling Twist which reads: (...) whenever you or a creature you can see within 120 feet of you succeeds on a saving throw against being charmed or frightened, ...
Joakim M. H.'s user avatar
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1 vote
0 answers
77 views

This somewhat ties in to a question I asked before, but not entirely. In that question I was asking how to get back if I am banished, and I learned about fey crossings from the answer. Now that I know ...
Tasi's user avatar
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3 votes
1 answer
262 views

If this is possible, it allows an exploit: destabilize, wait for death save. Success -> wait another turn Failure/Critical Failure -> Cleric casts Spare the Dying, then destabilize again ...
User 23415's user avatar
  • 3,893
0 votes
1 answer
881 views

Do any of the official rulebooks state whether death saving throws reset when you stabilize, or if you have to take a rest to reset the failure counter? My DM told me that it only resets when you rest,...
User 23415's user avatar
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2 votes
1 answer
2k views

The Vital Sacrifice feat from Tal’dorei Campaign Setting: Reborn says you can expend a blood boon to gain the following benefit: When you hit with an attack or spell, you deal an additional 2d6 ...
Kerrick's user avatar
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6 votes
1 answer
353 views

The hexes Gift of Consumption and Greater Gift of Consumption are thematically fascinating, allowing you to share and redirect enemy spells and poisons to nearby enemies (or allies!). Greater Gift of ...
Phoenices's user avatar
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10 votes
2 answers
1k views

The Halfling's Brave trait states: You have advantage on saving throws against being frightened. But in the statblock the Death Gaze trait does not impose the condition frightened, it refers only to ...
lellooooo's user avatar
  • 111
4 votes
2 answers
196 views

I was looking at this question, and it occurred to me that there is actually another question involved: If items in an extradimensional space are counted as being possessed by a character with regard ...
Wannabe Warlock's user avatar
14 votes
2 answers
3k views

I have a character with reverse gravity and fireball at their disposal. Would floating creatures affected by reverse gravity get a chance to make a dex save against fireball if they have no flying ...
Sam Kinney's user avatar
6 votes
2 answers
1k views

What's the DC of a Devourer's "trap essence" attack? I checked several sources on the internet, but they just say the DC is "charisma-based" without saying what the number is. They ...
Terry Windwalker's user avatar
10 votes
2 answers
3k views

I see in some mix/max guides saying that "since your warrior will have a poor Will save, take Iron Will at this level to boost it up a little". But I feel the Will save will be in the trash ...
Terry Windwalker's user avatar
12 votes
1 answer
2k views

The party is looking at facing Tiamat as the 20th-level epic boss fight that will end the campaign. The evoker has only four spell slots that can directly affect her, due to her limited magic ...
Kirt's user avatar
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1 vote
0 answers
95 views

When players are asked to make a saving throw, can they just chose to not make the roll (and fail) or are they required to try? Obviously when it comes to death saves they have to, but in a ...
ItsScottish's user avatar
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5 votes
2 answers
484 views

The party paladin (Oath of Vengeance) is currently 18th level and we are planning on playing to 20th. Eventually he will get the Avenging Angel class feature, which states, in part: At 20th level, ...
Kirt's user avatar
  • 66.4k
7 votes
1 answer
814 views

In my new campaign I am using the Speed Factor variant for Initiative (DMG pp. 270-271). We like this a lot but it is confusing concerning unconscious PCs. This question says that taking Actions while ...
Anagkai's user avatar
  • 16.8k
2 votes
2 answers
283 views

This is a magical effect that I am able to get in our Pathfinder 1e game. Any hostile creature must succeed on a Reflex save any time it becomes or starts its turn adjacent to you. A creature that ...
Jedi Wolf's user avatar
  • 123
7 votes
1 answer
1k views

This answer says other cantrips might be better instead of Electric Arc if you know the enemy has high Ref saves. But how much lower should the other saves be? For comparison, let's assume level 51, ...
András's user avatar
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5 votes
1 answer
779 views

As the title says, I am trying to determine if the saving throw DC calculation from Superior Technique overrides the calculation from Battle Master, thus eliminating the STR or DEX choice. You learn ...
Steven Miller's user avatar

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