Questions tagged [windows-phone-8]
The windows-phone-8 tag has no summary.
67 questions
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How to use the Windows Phone SDK Namespaces in my Unity project?
I'm developing a game with Unity and using C# as the language for the scripts.
I want to use the Device Vibration in my Microsoft Phone which is easily available for Windows Phone Development in ...
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2
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75
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Ingame notification - Windows Phone
Im working on a simple game for windows phone.
There is one item in the game where the player can click on a enemy and shoot him. Well there is a 1:2 chance for the user to shoot the enemy and when he ...
1
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1
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101
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Extrapolating performance on cheaper devices
I am in the final stages of developing a game with XNA and MonoGame and am planning to release it on Windows Phone and Android. I personally have a Blu Win HD LTE and my father and sister have a Nexus ...
7
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1
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342
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Monogame Startup Memory Spike
I am currently porting a game from WP7 using XNA to WP8.1 using MonoGame. I have been putting considerable effort into optimizing my game to be under the 185MB memory limit for low-memory phones.
I ...
4
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Adding shadow and other effects on a spritefont Monogame
Is there a way that I can add shadow effect on text drawn in monogame? Because you cannot add shadow effect when creating a new spritefont file in Monogame Content Pipeline.
Thanks.
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169
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SharpDX - Character Skinning Different in Windows Phone 8.1 Emulator and Real Device
I have an engine written using SharpDX, that can load a character mesh and animation stored in a FBX file, then it renders a scene and animates a character. It is written as an Universal Windows Store ...
1
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0
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185
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Getting back to game page from xaml page problem. (Windows Phone 8.1)
I have implemented a xaml page where user can submit his score. I have managed to get the user to the xaml page, after 2 hours of struggling but I do not know how can I navigate the user back to the ...
1
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1
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347
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Back button press on Windows Phone 8.1 Monogame
I am developing a simple game for windows phone and I got stuck when at the handling the back button press.
I have been searching for a while on google but I have not found anything that could work ...
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1
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421
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How to detect when a moving rectangle (sprite) is tapped
I am new to Monogame. I am currently developing a simple game, just to learn some basics of Monogame development.
The idea here is to detect whether or not the user has tapped on a a rectangle (...
1
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1
answer
257
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Monogame Windows Phone 8
I want to port a WP7 XNA game to WP8 using MonoGame. The thing is that I have Windows 7. So here's the questions (if some sound dumb, please bare with me).
Do I need to have Windows 8?
Do I need to ...
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0
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334
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How can I create a 2D camera with zoom and parallax scrolling that works on every Windows Phone resolution?
Mario game that uses parallax scrolling: http://www.youtube.com/watch?v=de5f3mvRyIY
I want to create a Windows Phone jump-and-run game with parallax scrolling. The parallax scrolling should be like ...
2
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2
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618
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How can I use voice commands to control my Windows Phone game?
Is it possible to use simple voice commands like "run right", "run left", "jump", "stop", "attack", "defend", "finish" to control the player in a Windows Phone 8 game?
How can I implement voice ...
2
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1
answer
371
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Does every Windows Phone 8 device have one of a fixed set of resolutions?
Does every Windows Phone have one of the following 4 resolutions?
800x480, 1280x768, 1280x720, 1920x1080 pixels
Or is it possible that some devices only have a resolution of 1280x719 or 1279x720 ...
0
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1
answer
176
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How can I use a filter to scale down my sprites?
I want the best visual result on my Windows Phone if I scale down my sprites from 1920x1080 pixel resolution to 800x480 pixel resolution.
How can I use a filter to scale down my sprites? Which ...
3
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1
answer
1k
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How should I draw the GUI if I use a 2D camera?
I have a camera in my 2D side scrolling game and I want to implement the GUI. How can I do that?
For the moment, I draw everything like this:
...
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0
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180
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How can I increase the return from from ads?
I made a little Windows Phone game and I want to use AdRotator to show ads in the game. My game has 50 levels. Some levels take 30 seconds, other levels more than 3 minutes to complete them.
Will I ...
0
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1
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624
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Monogame: Why is my sprite looking the same on every resolution?
I want that my sprite(Mario) don't look the same on every Windows Phone resolution. If I use this code, the sprite is on every resolution on the right position but it also has the same size on every ...
2
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2
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1k
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How can I measure the velocity of a drag gesture?
I want to measure the velocity of a drag(FreeDrag, VerticalDrag, HorizontalDrag) gesture on my Windows Phone. For example, if the measured velocity of a drag is 40 km/h, the player will shoot a bullet ...
1
vote
1
answer
663
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How can I control an object with tilt gestures?
I want an object (for example a ball) to move right when I tilt my Windows Phone device to the right. The same with the directions left, up and down. If the Windows Phone device isn't getting tilt in ...
0
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1
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476
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How can I support more than one resolution/language on WP7/8?
I want that my Windows Phone game runs on the following three resolutions: 480x800, 768x1280 and 720x1280. And maybe later on 1920x1080.
But in the XAP file information, it's just written "...
1
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2
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376
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Physics for moving blocks
I'm working on a 2D game for windows phone where the player moves blocks around to bounce a laser beams.
I need to create some simple physics for moving the blocks.
For the moment I have a simple ...
0
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1
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199
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Port a WP7 game to WP8 with Monogame
I have a full working game for WP7, I want to port it to WP8 with Monogame. I have installed Monogame and I have done all tests to see that it is working inside Visual Studio Express 2012 for Windows ...
1
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1
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165
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Is there any "object" in monogame for windows phone 8, that is similar to Toast in Android?
The title pretty much sums it all.
Is there any "object" in monogame for windows phone 8 (for monogame to be exact), that is similar to Toast in Android?
My purpose is to give a notification / hint ...
3
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1
answer
8k
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How can I load a text file from Content?
I created a small Windows Phone game with XNA, but I have some trouble with loading a text file from Content. I added the text file to my Content project and marked the Build Action to "Content". The ...
0
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1
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89
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Loading is not working after saving
I have difficulties to implement loading a savegame file in my Windows Phone project. I use EasyStorage to load and save files. I get the following exception when I try to load after saving a file.
...