Questions tagged [source-code]
Question about games, libraries, etc. for which source code is available in some way.
14 questions
1
vote
0
answers
69
views
Common Methods to Restrict User Movement and Prevent Other Objects from Acting in Games
I am a web and mobile app programmer. Compared to web and mobile app source code, I haven't seen much game programming source code.
In web applications, all elements are essentially static (?), and ...
2
votes
1
answer
385
views
Porting Plugins from UE5.0 to UE5.1 source build causes DLL Registration Errors
I built UE5.1-Main from source successfully. I'm trying to port my UE5 marketplace plugins, but when I launch the editor I get these errors for all my ported plugins.
I suspect it might have something ...
0
votes
1
answer
117
views
How to make changes to Pawn.cpp Unreal?
I am trying to figure out a problem related to CableComponents.
As part of my learning and problem identification I'm trying to place some UE_LOGs/Debug Messages within Pawn.cpp and CableComponent....
3
votes
3
answers
7k
views
How to create a delay/timer and fire an action once it expires in C# Monogame? [duplicate]
First off I'm somewhat new to C# but I'm working on a game in C# Monogame and I'm trying to get timers working. There was a similar question answered around here a while back but I found that the ...
1
vote
1
answer
1k
views
Compiling the Latest MonoGame.dll on GitHub
I've been searching for hours, but still I cannot find "How to compile the latest MonoGame source code from GitHub".
I have tried cloning the GitHub project (develop branch) and I've been looking for ...
6
votes
2
answers
32k
views
How can I modify PlayStation 1 games?
Is it possible to modify Sony PlayStation 1 games?
For example I'm planning to modify a soccer game called Winning Eleven 3. What I'm exactly trying to modify is player properties such as speed, shot ...
16
votes
4
answers
14k
views
MUD source code [closed]
I haven't been able to find a lot of the old, open source mud source codes. I find the way they did things very applicable to text-based/browser based games, and I'd love to be able to skim through ...