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Questions tagged [source-code]

Question about games, libraries, etc. for which source code is available in some way.

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1 vote
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I am a web and mobile app programmer. Compared to web and mobile app source code, I haven't seen much game programming source code. In web applications, all elements are essentially static (?), and ...
shingo.nakanishi's user avatar
2 votes
1 answer
385 views

I built UE5.1-Main from source successfully. I'm trying to port my UE5 marketplace plugins, but when I launch the editor I get these errors for all my ported plugins. I suspect it might have something ...
Tyler's user avatar
  • 123
0 votes
1 answer
117 views

I am trying to figure out a problem related to CableComponents. As part of my learning and problem identification I'm trying to place some UE_LOGs/Debug Messages within Pawn.cpp and CableComponent....
Natalo77's user avatar
  • 709
3 votes
3 answers
7k views

First off I'm somewhat new to C# but I'm working on a game in C# Monogame and I'm trying to get timers working. There was a similar question answered around here a while back but I found that the ...
Rurre's user avatar
  • 31
1 vote
1 answer
1k views

I've been searching for hours, but still I cannot find "How to compile the latest MonoGame source code from GitHub". I have tried cloning the GitHub project (develop branch) and I've been looking for ...
dovicz's user avatar
  • 191
6 votes
2 answers
32k views

Is it possible to modify Sony PlayStation 1 games? For example I'm planning to modify a soccer game called Winning Eleven 3. What I'm exactly trying to modify is player properties such as speed, shot ...
Zim3r's user avatar
  • 341
16 votes
4 answers
14k views

I haven't been able to find a lot of the old, open source mud source codes. I find the way they did things very applicable to text-based/browser based games, and I'd love to be able to skim through ...
Kzqai's user avatar
  • 1,198