All Questions
Tagged with phaser.js or phaser-framework
2,229 questions
1
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0
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views
Hexagonal Tiled map appears offset and misaligned in Phaser 3 (missing rows, gaps, and wrong tile positions)
enter image description here
I’m working on a Phaser 3 game that uses a hexagonal (staggered) map created in Tiled.
However, when I load the map into Phaser, the tile layout appears offset where some ...
2
votes
2
answers
134
views
How to color only a part of a Text object?
I'm trying to make slightly fancier text objects where part of the text in a Phaser text object is coloured.
Googling around there seemed to be an addColor function to achieve this (shown off here, ...
0
votes
1
answer
105
views
Disabling Bootstrap event delegation for specific DOM elements
Environment
Bootstrap version: 5.3.3
Browser: Chrome (latest)
Framework: Vue.js 3 with Phaser 3.87.0
Problem Description
I'm developing a game using Phaser 3 within a Vue.js application that uses ...
1
vote
1
answer
119
views
Phaser setting FPS is incorrect?
I am setting the FPS in my Phaser game like this:
const config = {
type: window.Phaser.AUTO,
width: window.innerWidth,
height: window.innerHeight,
scene: GameScene,
physics: {
default: &...
1
vote
1
answer
69
views
Phaser.js: mismatch between coordinates for graphics and Matter.js body
I'm trying to mathematically create some shape graphics in Phaser.js, and to attach matching Matter.js physics bodies to them. I'm finding that the coordinate systems used for these two things don't ...
1
vote
1
answer
84
views
Manipulate matter.js Body
I run into an issue with generated bodies in matter.js.
if i generate a body from svg via:
Matter.Svg.pathToVertices(svgPath, 1)
It can happen that the generated Body consists of more shapes like ...
3
votes
2
answers
168
views
Create physics body from svg in phaser with matter.js
I'm loading a svg as xml in the preload function:
this.load.xml("xml-pipe-bottom", "assets/svg/shape_pipe_b.svg");
and create a body and the svg as sprite:
const shapeBody = this....
0
votes
0
answers
26
views
Preventing Exit from Full Screen When Pressing F11 Twice in JavaScript [duplicate]
I'm wondering why I can exit full screen when I have a flag that should prevent the user from pressing F11 twice. Please don't tell me to use once I just need to know the reason. Fyi this is just an ...
1
vote
2
answers
77
views
After zooming in the main camera, how do I get a sprite's zoomed in viewport coordinates?
On a default Phaser project, I have a sprite positioned at 100, 100.
I want to get its coordinates when zoomed in to place an absolute div on top of it in HTML.
On zoom 1 this works:
const ...
1
vote
1
answer
53
views
Troubles with using Socket.io and Phaser 3
I’m following a walkthrough on creating a Multiplayer Card Game using Phaser 3 and Socket.io
Linked here: https://www.youtube.com/watch?v=6KaGqh1spfs&list=PLCbP9KGntfcEDAiseVwYVbrmJdoYajNtw&...
1
vote
1
answer
53
views
Animation stops at frame 1 in Phaser 3
In a specific section of my code, the animation for a sprite stops at frame 1 when I run this.sprite.anims.play("key", true).
I have ran animations in other sections of my code and they have ...
0
votes
1
answer
73
views
Phaser Arcade Physics Collision Categories Setup
i´m starting with phaser arcade physics. the assigned categories won´t work - i have to add a collider manually. the bricks should also collide with each other:
for (let i = 0; i < 3; i++) {
...
-1
votes
1
answer
46
views
Best way to display LaTeX-style expression in phaser 3
Has anyone tried to display LaTeX-style expression in phaser 3? I need to display this latex-style expression
1
vote
1
answer
108
views
Hold to interact button
I'm developing a game for cats with phaser 3.The game consists of a mouse that keeps moving in the screen and every time the cat touches it, it dies and then he comes from another direction and faster....
2
votes
1
answer
122
views
Rotating a container about its center
So, I am trying to make a tetris game. I have created a tetriminoe using a group of tiles that is helped by a container. The container rotates fine, but I am trying to rotate this container by its ...
0
votes
0
answers
41
views
output or use a js variable from the function (function ($, Drupal) {}) Drupal
After sending data from my php to my js with DrupalSettings, I can use this data only in the function
(function ($, Drupal) {
var myData = null;
Drupal.behaviors.customJs = {
attach: ...
0
votes
1
answer
38
views
Why is my PhaserJS static body image shifting over when running into the object from the left but not the right?
I have a phaserJS static body; for some reason, the texture shifts over by a few pixels when I run into it. I have to run for a bit before hitting it or it won't do it but it isn't enjoyable and I don'...
2
votes
1
answer
52
views
How to disable Bounce
I want to disable bounced in my io game. Main idea to set object (player) velocity and player must move until io socket command stop movement.
sample this.objects[id].setVelocityX (-speed);
to prevent ...
1
vote
1
answer
109
views
Ghost AI not moving through intersections (Phaser 3, PacMan)
I am trying to make a pac_man game with Phaser 3. I have implemented the pac_man movement, however, I really need help with the ghost AI. The ghost is moving by its self, however, it is not passing ...
1
vote
2
answers
76
views
Dropdown UI Black Screen Issue on Android in Phaser Game
I’m encountering an issue with a custom dropdown in my Phaser 3 game. The dropdown works perfectly on iOS and web, but on Android (APK), the screen turns black when I attempt to display the dropdown ...
0
votes
2
answers
165
views
phaser 3: Uncaught TypeError: this.game.scene.launch is not a function unable to launch i have implemented a scene manager and im having trouble
phaser 3:
Uncaught TypeError: this.game.scene.launch is not a function unable to launch
I have implemented a scene manager, and I'm having trouble.
Please help. I really want to be able to use this ...
0
votes
1
answer
48
views
How to correctly center a GameObject in the canvas
I am currently fiddling with Phaser3 with Ionic Capacitor to make a mobile app.
I'm not sure if this is a bug on Phaser3 or on Ionic, but for some reason the readonly values in the Scene (inside the ...
2
votes
1
answer
98
views
How to prevent Phaser 3 shader from moving with camera?
I'm having trouble with a shader in my Phaser game. I've applied the shader as a post pipeline, hoping it would cover the whole screen with a water effect. But when I move my character around, the ...
1
vote
1
answer
60
views
How do I find the x coordinate and y coordinate of a group in Phaser 3?
I have created a dynamic group in phaser 3 using let group = this.physics.add.group(). However, I have tried group.x,group.x to try and get the x and y coordinate of the group, but the result seems to ...
1
vote
1
answer
41
views
No friction on tweened sprite
I have a moving platform and box on top of it. No matter how fast the platform is moving, the box doesnt move sideways along with the platform and eventually falls down if the platform slipped away.
I ...