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I’m working with Cocos Creator 3.8.2, and I’m implementing orientation changes dynamically on Android when switching scenes. Here’s the relevant code: director.loadScene(this.ReturnGameSceneName(), () ...
Parv Jain's user avatar
1 vote
3 answers
916 views

I'm trying to build my cocos project to android. At first, I ran the following command: cocos run -s {my_project_path} -p android And I got errors of packages and symbols that weren't found, here is ...
Ben's user avatar
  • 31
2 votes
1 answer
283 views

I have created a human model using makehuman and blender and when I used this model to display in app it looks like this and in Blender it looks like this and PVRShaman it looks like this While ...
Varun Naharia's user avatar
0 votes
1 answer
83 views

First I set color of material to the node: CC3MeshNode *node = [self.modelNode getMeshNodeNamed:nodeName]; CC3Material *material = [CC3Material material]; material.color = [CCColor colorWithUIColor:[...
AlexanderZ's user avatar
  • 2,150
0 votes
1 answer
126 views

I'm trying to fit the human skeleton completely inside the human body then rotate both meshes, but I'm not getting the result expected. I need your help. The human integument 3D model was obtained ...
Loc Pham's user avatar
  • 617
0 votes
1 answer
148 views

I have an app with a cocos3d scene in which I have a 3D animated model. I want to add some effects to the scene and I was thinking of using planes textured with a sprite animation. I've been able to ...
manecosta's user avatar
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0 votes
1 answer
473 views

I'm getting the following error after added pods to existing Cocos3D helloWorld project: clang: error: linker command failed with exit code 1 (use -v to see invocation) Here are the steps performed: ...
Loc Pham's user avatar
  • 617
0 votes
0 answers
90 views

I tried to create a cube in Blender and add Bevel modifier(4 segments and width==0.15). Then exported it in pod file. I have got 600 vertices after loading object from POD file in cocos3D. When i ...
user624324's user avatar
1 vote
2 answers
431 views

I have a viewController with cocos scene which I push in my navigation controller. In this view controller I have this methods: -(void) viewDidLoad { [super viewDidLoad]; [_cc3FrameView ...
ShurupuS's user avatar
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67 views

I have a view controller in which I show some cocos3d content. In my appDelegate: +(CC3DeviceCameraOverlayUIViewController *)panoramaHostController { static CC3DeviceCameraOverlayUIViewController *...
ShurupuS's user avatar
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1 vote
1 answer
36 views

I have a CCGLView in my viewController, after completing the animations I'm trying to replace scene in the CCGLView with an empty scene. The issue is that while replacing the scene there is a flicker ...
Chengappa C D's user avatar
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0 answers
53 views

I'm trying to add mesh nodes from 2 different pod files to my scene. First node('austenNode') is getting added but not the other three( backpack_front,backpack_back and backpack_closed ) which I'm ...
Chengappa C D's user avatar
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1 answer
46 views

I have added a node(character) to my Cocos3D scene, as it can be seen in the image below, I am getting dark shades in the edges of the node. Is there a way to remove these shades in the edges?
Chengappa C D's user avatar
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1 answer
112 views

I'm using Blender tool to create models,I have included the animations and audio in the model and exported in POD format. Now when I run the POD file in iOS app using Cocos3d, the animation runs fine ...
Chengappa C D's user avatar
0 votes
1 answer
122 views

I follow the Harry's cocos3d tutorial. New a helloworld template project named shapes: It runs perfectly. Then I rename shapesLayer : refactor->rename it to MainLayer. The app crashes: cocos2d: ...
user1990402's user avatar
0 votes
1 answer
50 views

I try to use Cocos3D and I need to show several 3D objects placed on the sphere in front of the camera. So, here is my code: @interface cocos3d_testScene : CC3Scene { CC3ResourceNode* rezNode; ...
ShurupuS's user avatar
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0 votes
1 answer
332 views

I have a scene and a character in Cocos3D, but the background image of the scene appears much brighter than the character. There is a CC3Light in the scene in front of the character, here's how it ...
Andrei Marincas's user avatar
0 votes
1 answer
1k views

Several years ago I was curious about creating some objects (spoon, ball, tv, ...) in 3d modeling program, export the textures, and then have a screen in iOS app, that can open one object at a time ...
Centurion's user avatar
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0 votes
1 answer
95 views

Ive just gotten started with cocos3d and I'm making a basic card game. I've already got the model with textures, but I don't know how to specify what texture to use for a given object, or node. I've ...
Dan F's user avatar
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0 votes
1 answer
803 views

I want to load an HDRi map (similar to Google Maps) in an iPhone application, and then I want to be able to load some 3D characters to play around in the scene. You can see here an example of what I ...
Andrei Marincas's user avatar
1 vote
1 answer
111 views

I use below code to run the animation, but how to reversed the animation? (For example, a door model has an open animation, but I want to make it close) CC3ResourceNode* rezNode = [...
ZYiOS's user avatar
  • 5,310
0 votes
1 answer
1k views

I have developped an application that uses Cocos3D on iPhone. Now I want to develop the same application on android using Cocos3D. Can anyone help me on how to install and use Cocos3D on android? ...
Joe's user avatar
  • 363
4 votes
1 answer
564 views

So I've recently successfully installed Cocos3D on my computer and I am able to create new "iOS" projects in xCode using the Cocos3D starter template. However, I currently don't need to start a new ...
user1855952's user avatar
  • 1,585
0 votes
1 answer
561 views

I am developing an iPhone application that uses Cocos3d. I have drawn a scene in the XZ plane ( y = 0 ). Now, I want to rotate the scene around a specified point in the XZ plane, whenever the user ...
Joe's user avatar
  • 363
0 votes
0 answers
73 views

I assembled an app based on some of the example cocos3d code, and everything seems to work fine, except when I remove a node loaded from a POD file, and load it again. In this case the model appears ...
EPage_Ed's user avatar
  • 1,183