Skip to main content
Filter by
Sorted by
Tagged with
1 vote
1 answer
117 views

I'm working on a real-time speech-to-text application where microphone input is processed through Web Audio API before being sent to Azure Speech SDK. The main issue is that some audio content is ...
Su Myat's user avatar
  • 35
0 votes
0 answers
43 views

I have developed an application for both iOS and Android using Flutter/DART and using the sip_ua package. I have everything working great on both platforms, with one small exception. On iOS, the audio ...
Jeff Coleman's user avatar
1 vote
0 answers
56 views

I'm using FMOD Studio with banks in my project, and I've encountered an issue when pausing and resuming audio. I load my audio as a bank event (i.e., an FMOD Studio Event Instance) and use the ...
Pyr0Guy's user avatar
  • 57
1 vote
1 answer
449 views

I'm trying to use faster-whisper for speech-to-text transcription in a Jupyter Notebook. I followed a YouTube tutorial and refined my code with ChatGPT, but I'm not getting any transcription output. ...
Nik's user avatar
  • 11
3 votes
1 answer
123 views

I have been trying out some of the Torchaudio functionalities and I can't seem to figure out why lowpass_biquad is running slower on the GPU than on the CPU. And this is true for other effects like, ...
orglce's user avatar
  • 543
0 votes
0 answers
44 views

I am working with liberosa and I need to get the estimate dB out of a few audio files. I thought I could easly use the librosa.amplitude_to_db function but I have a problem. I don't knowe what I did ...
Droideka_TO-007's user avatar
1 vote
0 answers
24 views

I'm wondering if it's possible to constantly output audio generated on the fly to a DataLine, e.g. so the sound changes in response to some kind of state like user input. I'm at a point where I can ...
user2649681's user avatar
2 votes
1 answer
76 views

I want to show an interactive audio waveform like this. I've extracted the sample data using AVAssetReader. Using this data, I'm drawing a UIBezierPath in a Scrollview's contentView. Currently, when I ...
Ahsan Habib Swassow's user avatar
0 votes
2 answers
113 views

I'm trying to play a WAV file using Java Clip val uri = Res.getUri("files/frog.wav") val audioInputStream = AudioSystem.getAudioInputStream(File(uri)) val clip: Clip = AudioSystem.getClip() ...
NullPointerException's user avatar
0 votes
0 answers
86 views

I'm working on a project where I need to record speech audio and perform processing on it. I'm using the Noise Suppressor API to reduce background noise, but I’ve noticed that the behavior of this API ...
Jagan S's user avatar
0 votes
0 answers
39 views

Objective I want to load an LV2 plugin, and then send filename to said plugin through LV2 Atom Sequences, but I am unable to get my head around LV2 atoms. Background I am the author of Amp Rack. It's ...
Acoustix Audio Engineering's user avatar
0 votes
0 answers
42 views

Here's the description: On iOS (iPhone or iPad) the following behaviour happens: when both an HTML video element and an HTML audio element are playing on a web page, and the video source ends, and ...
superjos's user avatar
  • 12.8k
0 votes
0 answers
36 views

I have created a download functionality and here is the code for the same: $.ajax({ url: filename, // URL of the file to be downloaded method: 'GET', xhrFields: { ...
Aashish Singh Bisht's user avatar
2 votes
0 answers
180 views

I’m facing a problem in implementing spatial audio effects in my iOS 18 app. I have tried several approaches to achieve 3D audio effect, but the result never felt good enough or it didn’t work at all. ...
Adam's user avatar
  • 21
2 votes
0 answers
44 views

I'm working on parsing an SF2 file in C and extracting information like sample data and preset headers. I've successfully identified the main chunks (INFO, sdta, and pdta) and read several sub-chunks ...
Elric Lescop's user avatar
0 votes
0 answers
43 views

I'm currently writing code to mass update my music library with Python (data is gathered through a csv file). I'm currently using Mutagen, because of it's simpleness and it does the trick, except ...
Philip Smeets's user avatar
2 votes
0 answers
147 views

I'm trying to build a Flutter app that does the following: Extract data from the audio stream and use it to create a real-time waveform visualization of the audio. Stream live audio from a URL. ...
Ye Ah's user avatar
  • 43
1 vote
0 answers
454 views

EDIT: Fixed by setting "allowsRecordingIOS" to False, as per Gordon Childs' comment: """ You need to set allowsRecordingIOS to false when you want to playback. It sounds like ...
Sven Ostertag's user avatar
0 votes
1 answer
56 views

The following code respects the MDN documentation but results in an abrupt mute instead of a 2-second-long fadeout: const audioContext = new window.AudioContext(); let oscillator; let gainNode; ...
Basj's user avatar
  • 47.5k
1 vote
0 answers
25 views

I am developing an Android app that handles Bluetooth communication to send and receive text messages and audio files. The sending process works fine, and the headers seem to be transmitted correctly. ...
tom's user avatar
  • 41
1 vote
0 answers
169 views

I have compiled some test APO. Yet, I am not sure if it will even work. When you compile an APO, you'll end up with a .DLL which usually has these methods exposed. EXPORTS DllCanUnloadNow ...
karl-police's user avatar
  • 1,053
2 votes
1 answer
110 views

I have a header video and bydefault it needs to be muted so it can be autoplayed on all browsers, I want to hide all video controles at the same time give options for users to mute and unmute the ...
Mohamed Said's user avatar
0 votes
2 answers
68 views

I am developing a 2D game in Java and sometimes I have problems with sound. At the moment, I am not using sound in many parts except in music, when walking, when attacking and when enemies take damage....
Jose Pino's user avatar
0 votes
1 answer
28 views

I have a hour long audio streamed to backend with websockets. I need to start transcribing the audio and give back response in near realtime. atleast prevent users from waiting an hr long before ...
de-bugged's user avatar
  • 933
2 votes
0 answers
97 views

I’m developing an Android app that needs to play five audio tracks of a song simultaneously. I'm currently using the Android MediaPlayer package for playback. However, precise synchronization is ...
DuckLovesBread's user avatar