I have a problem regarding a Unity project I am currently working on. So far, everything went fine and I have been able to add 6 C# scripts to my project. However, I have now run into a problem. I can still create a new script ("Timer") in the Unity interface: View in Unity
However, this script does not show up in the script "hierarchy" (I am using VIsual Studio):
I do not know why this is the case. The name of the script and of the class are the same. The script compiles without error. I can even attach the script to GameObjects and it does what it is supposed to do. However, other scripts don't have access to said script which I suppose is because the "Timer" script is not connected to the other scripts.
I would appreciate any help.