I'm instantiating objects/prefabs into a vertical layout group in Unity. each of these objects have a dropdown menus, but my issues is that when I'm expanding the dropdown menu, it does not push the other elements in the layout group down.
What I want these prefabs to do, is that they should be able move the other objects down in order for things to not overlap.
Edit:
How it looks when pressed play in Unity
The script that instantiates the prefab that has the dropdown