To be to the point; I've done Lua for awhile, but never quite got the terminology down to specifics, so I've been Googling for hours and haven't come up with a definitive answer.
Related to OOP in Lua, the terminology used include:
- Object
- Class
- Function
- Method
- Table
The question is, when are these properly used? Such as in the example below:
addon = { }
function addon:test_func( )
return 'hi'
end
Q: From my understanding with Lua and OOP, addon is a table, however, I've read that it can be an object as well -- but when it is technically an object? After a function is created within that table?
Q: test_func is a function, however, I've read that it becomes a "Method" when it's placed within a table (class).
Q: The entire line addon:test_func( ), I know the colon is an operator, but what is the term for the entire line set of text? A class itself?
Finally, for this example code:
function addon:test_func( id, name )
end
Q: What is id and name, because I've seen some people identify them as arguments, but then other areas classify them as parameters, so I've stuck with parameters.
So in short, what is the proper terminology for each of these, and when do they become what they are?
Thanks