345

I'm having another of these "Could not load file or assembly or one of its dependencies" problems.

Additional information: Could not load file or assembly 'Microsoft.Practices.Unity, Version=1.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)

I have no idea what is causing this or how I could debug it to find the cause.

I've done a search in my solution catalogs .csproj files, and every where I have Unity I have:

Reference Include="Microsoft.Practices.Unity, Version=2.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"

Can't find any reference anywhere which goes against 1.2.0.0 in any of my projects.

Any ideas how I should go about solving this?

7
  • 1
    Could any of your referenced assemblies be using some stuff in old Unity library? Commented Dec 17, 2010 at 11:19
  • 3
    Probably... but how can I find which assemblies? I have a lot of projects in my solution and a lot of potential suspects... trial and error bruteforce seems a bit hopeless... Commented Dec 17, 2010 at 11:21
  • 3
    It's not the assembly reference, you reference version 2.0. But at runtime, the CLR is finding 1.2, an old version. If you don't see that old DLL in your build directory then use Fuslogvw.exe to find out how the CLR found this old copy. Commented Dec 17, 2010 at 11:47
  • 2
    Look at your project's bin folder and see if your project's dll has a conflict in it's name. Just delete that one and then Rebuild your solution. That worked for me. Commented Jul 30, 2015 at 20:48
  • 72
    "or one of its dependencies" is the part that really annoys me. If it can't load "one of its dependencies" the error should say which "one of its dependencies" can't be loaded. The current form is useless, it might as well say can't load thinggy Commented May 4, 2017 at 10:45

49 Answers 49

140
  1. Check if you are referencing an assembly which in turn referencing an old version of unity. For example let's say you have an assembly called ServiceLocator.dll which needs an old version of Unity assembly, now when you reference the ServiceLocator you should provide it with the old version of Unity, and that makes the problem.

  2. May be the output folder where all projects build their assemblies, has an old version of unity.

You can use FusLogVw to find out who is loading the old assemblies, just define a path for the log, and run your solution, then check (in FusLogvw) the first line where the Unity assembly is loaded, double click it and see the calling assembly, and here you go.

Sign up to request clarification or add additional context in comments.

3 Comments

Where's the log file of FuseLogVw
To avoid having to find the log file, you can specify a custom log path: Settings, check the Enable custom log path checkbox, enter a custom log path, refresh.
Other tips: 1) Run the tool as admin 2) Go to the tool's settings and make sure that you have chosen "Log bind failures to disk" 3) You ~may~ need to restart IIS Admin Service to see the desired output
99

Open IIS Manager

Select Application Pools

then select the pool you are using

go to advanced settings (at right side)

Change the flag of Enable 32-bit application false to true.

4 Comments

IIS -> select each ApplicationPool -> Basic Settings -> check if the latest framework is selected under the ".NET Framework version" dropdown
You can also right click your project in VS . and remove the prefer 32 bit checkmark
Thanks. It worked. Well it was already True in my case , just for try. I made it False and it worked.
When I merged a project from 1 server to another, this flag was indeed False again, thanks for the solution!
88

For me, none of the other solutions worked (including the clean/rebuild strategy). I found another workaround solution which is to close and re-open Visual Studio.

I guess this forces Visual Studio to re-load the solution and all the projects, rechecking the dependencies in the process.

1 Comment

Yeah, same here, combined with doing a Clean Solution. After I did that, VS highlighted a build error that wasn't showing up before. Previously it said Rebuild All Succeeded after rebuilding - I was referencing the wrong namespace for a class.
60

Try to clean Debug and Release folders in your solution. Then remove and add unity again.

4 Comments

This issue can be caused by a lot of things ... your solution solved my problems, and might solve others' as well.
@ScottRippey This worked for me to. I first deleted all .pdb files and then reloaded my project and rebuild it.
Worked for me, I just deleted the bin/ folder and built the solution again.
And still in 2023 this fairly annoying issue is present in VS2022. Thank you for this solution!
44

Despite the original question being posted five years ago, the problem still persists and is rather annoying.

The general solution is thorough analysis of all referenced assemblies to understand what's going wrong. To make this task easier I made a tool (a Visual Studio extension) which allows selecting a .NET assembly (a .dll or .exe file) to get a graph of all the referenced assemblies while highlighting conflicting or missing references.

The tool is available in Visual Studio Gallery:

Example of output: enter image description here

6 Comments

Does not work with Community editions of Visual Studio
I believe there should be another issue, not related to Visual Studio edition. I tested the extension on VS 2017 and VS 2015 Community editions. Actually it was developed by means of VS 2017 Community edition.
Aha. Do you have any other extensions installed? This page says that DGML is not supported in VS Community: msdn.microsoft.com/en-us/library/hh871439.aspx#VersionSupport
There are no architecture tools in the Community edition but the DGML editor itself it available. You can install it selecting "Install DGML editor" under "Individual Components" -> "Code Tools" via Visual Studio Installer -> Modify
|
33

At 99% the Could not load file or assembly or one of its dependencies problem is caused by dependencies! I suggest you follow this steps:

  1. Download Dependency Walker from http://www.dependencywalker.com/

  2. Launch Dependency Walker and open the dll (in my case NativeInterfaces.dll)

  3. You can see one or more dll with the error in red Error opening file...

  1. It means that this dll is missing in your system; in my case the dll name is MSVCR71.DLL

  2. You can download missings dll from google and copy in right path (in my case c:\windows\system32)

  3. At this point, you must register the new dll in the GAC (Global Assembly Cache): open a DOS terminal and write:

     cd \Windows\System32
     regsvr32 /i msvcr71.dll
    
  4. Restart your application

3 Comments

Dependency walker is great, but copying random DLLs from the internet to Windows is ... less great. It's better to try to find the installer that provides those dlls.
I got a few files (API-MS-WIN-CORE-KERNEL32-PRIVATE-L1-1-1.DLL) not found and led me to this stackoverflow question. Basically keep in mind could be looking at false positive for some files, link provides more detail.
This may solve my problem, but MalwareBytes is warning me from using the site.
17

Microsoft Enterprise Library (referenced by .NetTiers) was our problem, which was in turn referencing an older version of Unity. In order to solve the problem we used the following binding redirection in the web.config:

<configuration>
    <runtime>
        <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
            <dependentAssembly>
                <assemblyIdentity name="Microsoft.Practices.Unity" publicKeyToken="31bf3856ad364e35" culture="neutral" />
                <bindingRedirect oldVersion="1.0.0.0-2.0.414.0" newVersion="2.1.505.0" />
            </dependentAssembly>
            <dependentAssembly>
                <assemblyIdentity name="Microsoft.Practices.Unity.Configuration" publicKeyToken="31bf3856ad364e35" culture="neutral" />
                <bindingRedirect oldVersion="1.0.0.0-2.0.414.0" newVersion="2.1.505.0" />
            </dependentAssembly>
        </assemblyBinding>
    </runtime>
</configuration>

Alternatively, you may want to just update the Enterprise Library to the latest version.

Comments

17

Following worked for me.

  • Remove Temporary Files C:\Windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files
  • Close VSTS and Open Again
  • Remove and Add the same DLLs (Note: you add the same matching versions)

Comments

17

Check the Web.config/App.config file in your project. See if the version numbers are correct.

<bindingRedirect oldVersion="X.X.X.X-X.X.X.X" newVersion="X.X.X.X" />

This worked for me.

1 Comment

This worked for me although it was web.config, not app.config
16

screenshotIn solution explorer right click on project (not solution), in build tab choose Platform target : "Any CPU".

1 Comment

After checking application pool, "Enable 32-Bit Applications" was set to False, but my platform target was x86. Changing it to Any CPU OR x64 fixed my issue.
13

Sometimes packages have different versions specificed for AssemblyVersion and AssemblyFileVersion.

I had this situation for the unity:

  • AssemblyFileVersion is a version used by NuGet package manager - v2.1.505.2
  • AssemblyVersion is a version used by CLR - v2.1.505.0

enter image description here

You have to specify redirects using an AssemblyVersion attribute. In my example pictures 2.1.505.0 should be used instead of 2.1.505.2

<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
 <assemblyIdentity name="Microsoft.Practices.Unity" publicKeyToken="31bf3856ad364e35" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-2.1.505.0" newVersion="2.1.505.0" />
</dependentAssembly>
</assemblyBinding>

You can also check next materials: What are differences between AssemblyVersion, AssemblyFileVersion and AssemblyInformationalVersion?

Comments

8

I also got this terrible error and found a solution for this...

  1. Right Click on the Solution name
  2. Click Clean Solution
  3. Restart Visual Studio
  4. Goto project Properties >> Build
  5. Change Configuration to Release
  6. Start Debugging (F5)

1) , 2)

Right Click on the Solution name

4) , 5)

Change Configuration to Release

Hope this will help you also.

Comments

6

I had the same problem i solved it via the instructions below:

  1. open tools menu and select option
  2. in options, window go to Projects and Solutions/Web Projects
  3. check use the 64bit version of IIS ...

enter image description here

Comments

5
  • Goto :Solution -> Package
  • Click on Advanced Tab (Find below the page)
  • Add your dll to additional assemblies(this way we can add external dlls in sharepoint).

1 Comment

I dont have "Solution -> Package" in my VS2010 project
5

Not sure if this might help.

Check that the Assembly name and the Default namespace in the Properies in your asemblies match. This resolved my issue which yielded the same error.

1 Comment

Excellent! My dll file name and the namespace were different, I copied the namespace and renamed my dll.
5

In my case in the bin folder was a non reference dll called Unity.MVC3 , i tried to search any reference to this in visual studio without success, so my solution was so easy as delete that dll from the bin folder.

Comments

4

Thanks Riddhi M. Following worked for me.

Remove Temporary Files C:\Windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files Close VSTS and Open Again Remove and Add the same DLLs (Note: you add the same matching versions)

1 Comment

Spent so long on this and I cannot believe this was the answer. It's usually good go-to solution when you're seeing some odd behavior within VS. Thank you.
4

Tried closing and re-opening VS as suggested but it didn't work out.

I had to change from MIXED PLATFORMS to ANY CPU.

enter image description here

Comments

3

You say you have a lot of projects in your solution ... well, start with one near the top of the build order. Get that one to build and once you figure it out you can apply the same fix to the rest of them.

Honestly, you probably just need to refresh your reference. It sounds like you either updated your version and didn't update the references, or it's a relative path issue if you keep your solution in source control. Just verify your assumptions, and re-add the reference.

Comments

3

if you are getting this error message by opening an application on you windows xp it mean first you have installed that app due to its not working without net framework 4 and service pack 3 . you installed both and again you are getting this error so you should reinstall that app again but first uninstall from add and remove

if this not work please dont abuse me . i am also a junior

Comments

3

Following worked for me.

  • Remove Temporary Files C:\Windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files
    • then right click on Temporary Asp.net Files>properties>security and give total control access to IIS and to all user runing my project

Comments

3

This issue happened to me where one of my dependent libraries was compiling a DLL with "Any CPU" when the parent library was expecting a compilation of "x64".

1 Comment

3

I had this today, and in my case the issue was very odd:

  <dependentAssembly>
    <assemblyIdentity name="Microsoft.Owin.Host.SystemWeb" publicKeyToken="31bf3856ad364e35" culture="neutral" />
    <bindingRedirect oldVersion="0.0.0.0-3.1.0" newVersion="3.1.0.0" />
  </dependentAssembly>0.

Note the stray characters at the end of the XML - somehow those had been moved from the version number to the end of this block of XML!

  <dependentAssembly>
    <assemblyIdentity name="Microsoft.Owin.Host.SystemWeb" publicKeyToken="31bf3856ad364e35" culture="neutral" />
    <bindingRedirect oldVersion="0.0.0.0-3.1.0.0" newVersion="3.1.0.0" />
  </dependentAssembly>

Changed to the above and voila! Everything worked again.

Comments

3

Clean the solution and then right click on the project and select Package

Here increment the Assembly and Assembly file version and rebuild.

enter image description here

If that does not work,

1 - Open the solution in file Explorer.

2 - Close Visual Studio.

3 - Remove all bin and obj folders.

4 - Reopen the project and build it.

1 Comment

I only needed to delete the obj folder and compile again
2

You have to delete Your appname.dll file from your output folder. Cleanup Debug and Release folders. Rebuild and copy to output folder regenerated dll file.

Comments

2

I "Set as Startup Project" the unloaded/unfound library/project.

Then deployed it.

It worked!

I think it couldn't found the .dll because it was not in the assembly at first.

Comments

2

Another possible cause: make sure you haven't accidentally given both of the projects the same assembly name in project properties.

1 Comment

This took me hours to figure out.... I accidentally named my unit test project the same name as the main project, so the unit test project dll must have been overwriting the project dll
2

My solution for .NET 4.0, using Enterprise Library 5, was to add a reference to:

Microsoft.Practices.Unity.Interception.dll

Comments

2

Look out for conflicting references. Even after a clean and rebuild, conflicting references will still cause a problem. My problem was between AForge and Accord. I removed both of the references, and re-added the references re-choosing the particular reference (particular to my case, just Accord).

Comments

2

In my case, none of the proposed answer worked.

Here is what worked for me:

  1. Remove the reference
  2. Rename the DLL
  3. Import the reference again

The second step was important apparently as it did not work without it.

Comments

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