As suggested to me in another question i checked the windows ABI and i'm left a little confused about what i can and cannot do if i'm not calling windows API myself.
My scenario is i'm programming .NET and need a small chunk of code in asm targeting a specific processor for a time critical section of code that does heavy multi pass processing on an array.
When checking the register information in the ABI at https://msdn.microsoft.com/en-us/library/9z1stfyw.aspx
I'm left a little confused about what applies to me if i
1) Don't call the windows API from the asm code
2) Don't return a value and take a single parameter.
Here is what i understand, am i getting all of it right?
RAX : i can overwrite this without preserving it as the function doesn't expect a return value
RCX : I need to preserve this as this is where the single int parameter will be passed, then i can overwrite it and not restore it
RDX/R8/R9 : Should not be initialized as there are no such parameters in my method, i can overwrite those and not restore them
R10/R11 : I can overwrite those without saving them, if the caller needs it he is in charge of preserving them
R12/R13/R14/R15/RDI/RSI/RBX : I can overwrite them but i first need to save them (or can i just not save them if i'm not calling the windows API?)
RBP/RSP : I'm assuming i shouldn't touch those?
If so am i correct that this is the right way to handle this (if i don't care about the time taking to preserve data and need as many registers available as possible)? Or is there a way to use even more registers?
; save required registers
push r12
push r13
push r14
push r15
push rdi
push rsi
push rbx
; my own array processing code here, using rax as the memory address passed as the first parameter
; safe to use rax rbx rcx rdx r8 r9 r10 r11 r12 r13 r14 r15 rdi rsi giving me 14 64bit registers
; 1 for the array address 13 for processing
; should not touch rbp rsp
; restore required registers
pop rbx
pop rsi
pop rdi
pop r15
pop r14
pop r13
pop r12