Initially running the code, blinking will start row wise. What my software should do is that if the user gives the input "1" in the last row textarea,the blinking should start column wise.
Again if the user give the input "1" then the letter should be selected and should be displayed on the top textarea and entire process should start again I am not able to control the while loop when the user gives the input in the last row textarea.
I am beginner in python tkinter and I am not able to do what I want exactly.
Thanking You in advance
# your code goes here
import Tkinter
from Tkinter import *
import tkMessageBox
top = Tkinter.Tk()
content=0
def helloCallBack1():
tkMessageBox.showinfo( "Hello Python", "Hello World")
L1 = Label(top, text="Your Text Appears Here")
L1.grid(columnspan=10)
E1 = Entry(top, bd =5,width=40)
E1.grid(columnspan=10)
a1 = Tkinter.Button(top, text ="WATER",width="10", command = helloCallBack1)
a1.grid(row=4,column=0)
B = Tkinter.Button(top, text ="B", command = helloCallBack1)
B.grid(row=4,column=1)
C = Tkinter.Button(top, text ="C",command = helloCallBack1)
C.grid(row=4,column=2)
D = Tkinter.Button(top, text ="D", command = helloCallBack1)
D.grid(row=4,column=3)
E = Tkinter.Button(top, text ="E", command = helloCallBack1)
E.grid(row=4,column=4)
F = Tkinter.Button(top, text ="F", command = helloCallBack1)
F.grid(row=4,column=5)
row1 = Tkinter.Button(top, text =" ", command = helloCallBack1)
row1.grid(row=4,column=6)
a1 = Tkinter.Button(top, text ="ALARM",width="10",bg="red", command = helloCallBack1)
a1.grid(row=5,column=0)
H = Tkinter.Button(top, text ="H", command = helloCallBack1)
H.grid(row=5,column=1)
I = Tkinter.Button(top, text ="I", command = helloCallBack1)
I.grid(row=5,column=2)
J = Tkinter.Button(top, text ="J", command = helloCallBack1)
J.grid(row=5,column=3)
K = Tkinter.Button(top, text ="K", command = helloCallBack1)
K.grid(row=5,column=4)
L = Tkinter.Button(top, text ="L", command = helloCallBack1)
L.grid(row=5,column=5)
row2 = Tkinter.Button(top, text =" ", command = helloCallBack1)
row2.grid(row=5,column=6)
a1 = Tkinter.Button(top, text ="FOOD",width="10", command = helloCallBack1)
a1.grid(row=6,column=0)
N = Tkinter.Button(top, text ="N", command = helloCallBack1)
N.grid(row=6,column=1)
O = Tkinter.Button(top, text ="O",command = helloCallBack1)
O.grid(row=6,column=2)
P = Tkinter.Button(top, text ="P", command = helloCallBack1)
P.grid(row=6,column=3)
Q = Tkinter.Button(top, text ="Q",command = helloCallBack1)
Q.grid(row=6,column=4)
R = Tkinter.Button(top, text ="R", command = helloCallBack1)
R.grid(row=6,column=5)
row3 = Tkinter.Button(top, text =" ", command = helloCallBack1)
row3.grid(row=6,column=6)
a4 = Tkinter.Button(top, text ="BACKSPACE",width="10", command = helloCallBack1)
a4.grid(row=7,column=0)
S = Tkinter.Button(top, text ="S", command = helloCallBack1)
S.grid(row=7,column=1)
T = Tkinter.Button(top, text ="T", command = helloCallBack1)
T.grid(row=7,column=2)
U = Tkinter.Button(top, text ="U", command = helloCallBack1)
U.grid(row=7,column=3)
V = Tkinter.Button(top, text ="V", command = helloCallBack1)
V.grid(row=7,column=4)
W = Tkinter.Button(top, text ="W", command = helloCallBack1)
W.grid(row=7,column=5)
row4 = Tkinter.Button(top, text =" ", command = helloCallBack1)
row4.grid(row=7,column=6)
L2 = Label(top, text="Press 1 when you want to select")
L2.grid(columnspan=10)
E2 = Entry(top, bd =5,width=40)
E2.grid(columnspan=10)
content = E2.get()
content=0;
i=0;j=0;
while(i<30):
row1.after(4000*j+1000*i, lambda: row1.config(fg="red",bg="black"))
row1.after(4000*j+1000*(i+1), lambda: row1.config(fg="grey",bg=top["bg"]))
row2.after(4000*j+1000*(i+1), lambda: row2.config(fg="red",bg="black"))
row2.after(4000*j+1000*(i+2), lambda: row2.config(fg="grey",bg=top["bg"]))
row3.after(4000*j+1000*(i+2), lambda: row3.config(fg="red",bg="black"))
row3.after(4000*j+1000*(i+3), lambda: row3.config(fg="grey",bg=top["bg"]))
row4.after(4000*j+1000*(i+3), lambda: row4.config(fg="red",bg="black"))
row4.after(4000*j+1000*(i+4), lambda: row4.config(fg="grey",bg=top["bg"]))
content=E2.get()
if content==1:#this is not working
break
i=i+1
j=j+1
top.mainloop()
E2.get()will always return a string, so comparingE2.get() == 1will never equate.