Can anybody help me with refactoring of such methods:
public static void MethodA(this SceneObject obj, double value)
public static void MethodA(this SceneObject obj, long value)
public static void MethodA(this SceneObject obj, int value)
public static void MethodB(this IEnumerable<MyData> sObjects, IEnumerable<int> values)
public static void MethodB(this IEnumerable<MyData> sObjects, IEnumerable<long> values)
How can I make them one generic method that can take any kind of param? Thanks.