I'm trying to create a game with multiplayer in mind. I followed through with the steam documentation to try and get everything set up including making sure I have the test app ID 480 set in my project, but when I try to run the game... it closes my application and opens up Spacewar instead, even if I add the program to Steam externally.
My code here is written in Go but I imagine it may be the same for other languages. Could someone please explain what the issue here is?
const appId = 480
func Init() {
if steamworks.RestartAppIfNecessary(appId) {
os.Exit(1)
return
}
if steamworks.Init() != nil {
panic("steamworks failed")
}
}