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I'm having trouble downloading Adios2 as I am trying to run Einstein's toolkit, and no matter how I download it, I keep being told I'm missing a library called "libadios2_evpath_mpi.dylib". ...
Abbigail Upchurch's user avatar
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160 views

I'm trying to import a .NET project from iOS native project. During build time I'm getting linker error: ld: __DATA_CONST segment missing SG_READ_ONLY flag in .../Build/Products/Debug-iphoneos/[...
janh's user avatar
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I'm creating a Free Pascal dynamic library (.dylib) on macOS that works on Windows but fails to load symbols on macOS. The symbols appear in the symbol table when checked with nm, but dlsym cannot ...
Bilko's user avatar
  • 348
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I'm trying to rebuild an old research package (MONA Tool) in MacOS 15.3.2. It built and ran fine in MacOS14 but that build and any new build fails at runtime with the error: ~/Programming/mona-1.4 % ...
JKomp's user avatar
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1 answer
490 views

I have a macOS application built using Compose Multiplatform. In this application, I need to call several native system functions, such as accessing a folder for writing or retrieving the device ...
BArtWell's user avatar
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1 answer
173 views

so I have finally managed to get Rider to not give errors when doing: using SDL2. I did this by not installing SDL2-CS but instead SDL2-CS.NetCore because I am using .NET 8 . The following code is the ...
robinb's user avatar
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1 vote
0 answers
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Here is my main.dart Code import 'package:flutter/material.dart'; import 'package:provider/provider.dart'; import 'package:window_manager/window_manager.dart'; import 'package:agiler/providers/...
Shubham Tiwari's user avatar
1 vote
0 answers
84 views

I've got a big macOS program, developed with Lazarus/FPC/C (i.e. without Xcode) and I need to implement macOS in-app purchases in order to submit it on Apple's App Store. With 1M+ lines of code, ...
MMazzon's user avatar
  • 394
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0 answers
137 views

I use FireMonkey to generate executables for MacOS-64. I'm developing software that uses a third-party dylib, I call it like this: {$IFDEF OSX64}cdecl; external 'R_mylib.a.dylib' name 'LibCall'; {$...
Marcelo Nogueira Murari's user avatar
1 vote
1 answer
299 views

I tried installing z3 compiling it from this repository (sudo make install) on my MacBook with M1 pro processor and MacOS Sonoma. make examples worked. I succesfully compiled a file in another ...
Luisa Cicolini's user avatar
3 votes
1 answer
292 views

I spent an inordinate amount of time this past week adding comprehensive OS, Perl Version, and cmark version tests to the Perl CommonMark module (pull request). Most of my time was spent trying to get ...
theory's user avatar
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1 vote
1 answer
814 views

I have a dev macOS VM and the builds work fine using pyinstaller 4.0. As soon as I update pyinstaller anything other than 4.0, it fails to load my custom *.dylib files which are in the application ...
Amin Persia's user avatar
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2k views

I've just started learning how to use CMake and I'm trying to include glfw files into my project. The structure of my project is as follows: main.cpp CMakeLists.txt build dependencies - glfw ...
michael.yql's user avatar
1 vote
0 answers
245 views

I am trying to inject a dylib into a game called Roblox and have found the memory addresses neccessary already. When I inject using DYLD_INSERT_LIBRARIES, the code does nothing and gives the error ...
J.O.S.H's user avatar
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1 answer
154 views

I am attempting to write a .dylib in c++ that will make a notification after injection. It has not had any errors nor output. in main.cpp: #include <cstdio> #include <syslog.h> #include &...
J.O.S.H's user avatar
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43 views

I'm new in C language programing, and i'm working in an Mac OS enverimont! I'm testing a code, that takes the current hostname from machine and send it to an MySql database. In my computer it works! I ...
Octavio Bottoni's user avatar
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0 answers
221 views

In the recent Penetration test of our iOS app we found a vulnerability that {appName}.app/Frameworks/libswiftCoreImage.dylib does not enforce automatic reference counting protection.How to enable the ...
Bhargav Sai's user avatar
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1 answer
256 views

I'm working on a Qt plugin for macOS. I want it to be as easy to integrate and use as possible, both for developers and end users. To that end, I want to provide compiled versions of it for different ...
Bri Bri's user avatar
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0 votes
1 answer
359 views

What I want to do I want to use dylib (C header library) from unity. Target is iOS What I did. dylib in Assets/Plugins/iOS. Use __Internal for iOS when routing dylib #if (UNITY_IPHONE &...
musako's user avatar
  • 1,357
2 votes
1 answer
439 views

I'm trying to build a MacOS app for both x86_64 and arm64 architectures. I'm also linking it with some .dylib libraries which I have in both architectures. In XCode I figured that I can set the search ...
Soid's user avatar
  • 2,908
1 vote
1 answer
312 views

To my surprise, when compiling two separate dylibs that happen to share a static library, the global variables defined in that static library seem to be shared. This SO article would seem to indicate ...
Mark Coniglio's user avatar
1 vote
1 answer
646 views

I am currently attempting to get an existing dylib written in C working in Go. For this, I am using Cgo and everything compiles correctly. When go build attempts to run the resulting executable dyld ...
Benedikt M.'s user avatar
0 votes
1 answer
66 views

I have compiled the labstreaminglayer library for an iOS app, which works fine. But I would like to do some configuration as described here. But I can't get the library to find the lsl_api.cfg file. ...
RyanM's user avatar
  • 420
1 vote
0 answers
394 views

I need to inject a dynamic library into a process exclusively targeting the x86_64 instruction set. My host architecture is aarch64. I attempted injection using the following C++ code... #define ...
Angelo DeLuca's user avatar
0 votes
1 answer
780 views

I am trying to make an ios app with a dylib as framework instead of the standard .framework or .xcframework structure. Does the app store review work with such a shared library structure. I see from ...
jgm's user avatar
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