345

How can I make a UIScrollView scroll to the bottom within my code? Or in a more generic way, to any point of a subview?

30 Answers 30

701

You can use the UIScrollView's setContentOffset:animated: function to scroll to any part of the content view. Here's some code that would scroll to the bottom, assuming your scrollView is self.scrollView:

Objective-C:

CGPoint bottomOffset = CGPointMake(0, self.scrollView.contentSize.height - self.scrollView.bounds.size.height + self.scrollView.contentInset.bottom);
[self.scrollView setContentOffset:bottomOffset animated:YES];

Swift:

let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.height + scrollView.contentInset.bottom)
scrollView.setContentOffset(bottomOffset, animated: true)
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9 Comments

you probably want to the following to scroll to the bottom, instead of out of the scrollview: CGPoint bottomOffset = CGPointMake(0, [self.scrollView contentSize].height - self.scrollView.frame.size.height);
Your are not taking insets into account. I think You should prefer this bottomOffset: CGPoint bottomOffset = CGPointMake(0, self.scrollView.contentSize.height - self.scrollView.bounds.size.height + self.scrollView.contentInset.bottom);
this not work in Landscape mode! not completely scroll to bottom
It wil not work properly if contentSize is lower than bounds. So it should be like this: scrollView.setContentOffset(CGPointMake(0, max(scrollView.contentSize.height - scrollView.bounds.size.height, 0) ), animated: true)
This handles bottom inset, and going beyond 0: let bottomOffsetY = max(collectionView.contentSize.height - collectionView.bounds.height + collectionView.contentInset.bottom, 0)
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153

Swift version of the accepted answer for easy copy pasting:

let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.size.height)
scrollView.setContentOffset(bottomOffset, animated: true)

5 Comments

bottomOffset should be let and not var in your example.
true, changed it. swift2 stuff :)
you need to check if scrollView.contentSize.height - scrollView.bounds.size.height > 0 otherwise you will have wierd results
This solution is not perfect when you have the new navigation bar.
@Josh, Still waiting for the day SO finds out about this
56

Simplest Solution:

[scrollview scrollRectToVisible:CGRectMake(scrollview.contentSize.width - 1,scrollview.contentSize.height - 1, 1, 1) animated:YES];

2 Comments

Thanks. I forgot I changed my scrollview to a UITableView and this code worked for a UITableView as well, FYI.
Why not just: [scrollview scrollRectToVisible:CGRectMake(0, scrollview.contentSize.height, 1, 1) animated:YES];
32

A swifty implementation:

extension UIScrollView {
   func scrollToBottom(animated: Bool) {
     if self.contentSize.height < self.bounds.size.height { return }
     let bottomOffset = CGPoint(x: 0, y: self.contentSize.height - self.bounds.size.height)
     self.setContentOffset(bottomOffset, animated: animated)
  }
}

use it:

yourScrollview.scrollToBottom(animated: true)

Comments

28

Just an enhancement to the existing answer.

CGPoint bottomOffset = CGPointMake(0, self.scrollView.contentSize.height - self.scrollView.bounds.size.height + self.scrollView.contentInset.bottom);
[self.scrollView setContentOffset:bottomOffset animated:YES];

It takes care of the bottom inset as well (in case you're using that to adjust your scroll view when the keyboard is visible)

1 Comment

This should be the correct answer... not the other ones that'll break if they ever have a keyboard pop up.
19

Setting the content offset to the height of the content size is wrong: it scrolls the bottom of the content to the top of the scroll view, and thus out of sight.

The correct solution is to scroll the bottom of the content to the bottom of the scroll view, like this (sv is the UIScrollView):

CGSize csz = sv.contentSize;
CGSize bsz = sv.bounds.size;
if (sv.contentOffset.y + bsz.height > csz.height) {
    [sv setContentOffset:CGPointMake(sv.contentOffset.x, 
                                     csz.height - bsz.height) 
                animated:YES];
}

4 Comments

Shouldn't it be if (sv.contentOffset.y + csz.height > bsz.height) {?
@jeffamaphone - Thanks for asking. Actually at this point I'm not even sure what purpose the condition was supposed to serve! It's the setContentOffset: command that's important.
I presume its to avoid the setContentOffset call if it isn't going to do anything?
@jeffamaphone - It used to be that after device rotation a scroll view could end with its content bottom higher than the bottom of the frame (because if we rotate a scroll view its content offset remains constant, but the scroll view height may have grown due to autoresizing). The condition says: If that happens, put the content bottom back down at the bottom of the frame. But it was silly of me to include the condition when I pasted in the code. The condition is correctly testing for what it was testing for, though.
15

What if contentSize is lower than bounds?

For Swift it is:

scrollView.setContentOffset(CGPointMake(0, max(scrollView.contentSize.height - scrollView.bounds.size.height, 0) ), animated: true)

Comments

15

A Swift 2.2 solution, taking contentInset into account

let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.size.height + scrollView.contentInset.bottom)
scrollView.setContentOffset(bottomOffset, animated: true)

This should be in an extension

extension UIScrollView {

  func scrollToBottom() {
    let bottomOffset = CGPoint(x: 0, y: contentSize.height - bounds.size.height + contentInset.bottom)
    setContentOffset(bottomOffset, animated: true)
  }
}

Note that you may want to check if bottomOffset.y > 0 before scroll

Comments

13

Scroll To Top

- CGPoint topOffset = CGPointMake(0, 0);
- [scrollView setContentOffset:topOffset animated:YES];

Scroll To Bottom

- CGPoint bottomOffset = CGPointMake(0, scrollView.contentSize.height - self.scrollView.bounds.size.height);
 - [scrollView setContentOffset:bottomOffset animated:YES];

Comments

11

It looks like all of the answers here didn't take the safe area into consideration. Since iOS 11, iPhone X had a safe area introduced. This may affect the scrollView's contentInset.

For iOS 11 and above, to properly scroll to the bottom with the content inset included. You should use adjustedContentInset instead of contentInset. Check this code:

  • Swift:
let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.height + scrollView.adjustedContentInset.bottom)
scrollView.setContentOffset(bottomOffset, animated: true)
  • Objective-C
CGPoint bottomOffset = CGPointMake(0, self.scrollView.contentSize.height - self.scrollView.bounds.size.height + self.scrollView.adjustedContentInset.bottom);
[self.scrollView setContentOffset:bottomOffset animated:YES];
  • Swift extension (this keeps the original contentOffset.x):
extension UIScrollView {
    func scrollsToBottom(animated: Bool) {
        let bottomOffset = CGPoint(x: contentOffset.x,
                                   y: contentSize.height - bounds.height + adjustedContentInset.bottom)
        setContentOffset(bottomOffset, animated: animated)
    }
}

References:

Comments

7

Using UIScrollView's setContentOffset:animated: function to scroll to the bottom in Swift.

let bottomOffset : CGPoint = CGPointMake(0, scrollView.contentSize.height - scrollView.bounds.size.height + scrollView.contentInset.bottom)
scrollView.setContentOffset(bottomOffset, animated: true)

Comments

7

If you somehow change scrollView contentSize (ex. add something to stackView which is inside scrollView) you must call scrollView.layoutIfNeeded() before scrolling, otherwise it does nothing.

Example:

scrollView.layoutIfNeeded()
let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.size.height + scrollView.contentInset.bottom)
if(bottomOffset.y > 0) {
    scrollView.setContentOffset(bottomOffset, animated: true)
}

Comments

6

I also found another useful way of doing this in the case you are using a UITableview (which is a subclass of UIScrollView):

[(UITableView *)self.view scrollToRowAtIndexPath:scrollIndexPath atScrollPosition:UITableViewScrollPositionBottom animated:YES];

2 Comments

FYI, that's a UITableView capability only
1)as it is already said - it is for UITableView only; 2)what if it has content insets?
6

Swift:

You could use an extension like this:

extension UIScrollView {
    func scrollsToBottom(animated: Bool) {
        let bottomOffset = CGPoint(x: 0, y: contentSize.height - bounds.size.height)
        setContentOffset(bottomOffset, animated: animated)
    }
}

Use:

scrollView.scrollsToBottom(animated: true)

Comments

5

With an (optional) footerView and contentInset, the solution is:

CGPoint bottomOffset = CGPointMake(0, _tableView.contentSize.height - tableView.frame.size.height + _tableView.contentInset.bottom);
if (bottomOffset.y > 0) [_tableView setContentOffset: bottomOffset animated: YES];

1 Comment

tableView.frame may be invalid
4

As explained here https://janeshswift.com/ios/swift/how-to-scroll-to-a-position-programmatically-in-uiscrollview/

We can create a custom UIScrollView extension as

extension UIScrollView {
    
    func scrollToTop(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: -adjustedContentInset.top), animated: animated)
    }
    
    var bottomContentOffsetY: CGFloat {
        max(contentSize.height - bounds.height + adjustedContentInset.bottom, -adjustedContentInset.top)
    }
    
    func scrollToBottom(animated: Bool = false) {
        setContentOffset(CGPoint(x: contentOffset.x, y: bottomContentOffsetY), animated: animated)
    }
    
    func scrollToLeading(animated: Bool = false) {
        setContentOffset(CGPoint(x: -adjustedContentInset.left, y: contentOffset.y), animated: animated)
    }
    
    var trailingContentOffsetX: CGFloat {
        max(contentSize.width - bounds.width + adjustedContentInset.right, -adjustedContentInset.left)
    }
    
    func scrollToTrailing(animated: Bool = false) {
        setContentOffset(CGPoint(x: trailingContentOffsetX, y: contentOffset.y), animated: animated)
    }
    
    func scrollViewToVisible(_ view: UIView, animated: Bool = false) {
        scrollRectToVisible(convert(view.bounds, from: view), animated: true)
    }
    
    var isOnTop: Bool {
        contentOffset.y <= -adjustedContentInset.top
    }
    
    var isOnBottom: Bool {
        contentOffset.y >= bottomContentOffsetY
    }
    
}

Use It as --

DispatchQueue.main.async {
    self.itemsScrollView.scrollToBottom()
}

1 Comment

Worth noting that sometimes isOnBottom will return false while scrolling but will then bounce to the bottom because the content size is smaller than the scrollview. scrollView.contentSize.height < (scrollView.bounds.height - scrollView.adjustedContentInset.bottom - scrollView.adjustedContentInset.top) should resolve this issue (if you need it to act this way).
3

For Horizontal ScrollView

If you like me has a Horizontal ScrollView and want to scroll to end of it (in my case to most right of it), you need to change some parts of the accepted answer:

Objective-C

CGPoint rightOffset = CGPointMake(self.scrollView.contentSize.width - self.scrollView.bounds.size.width + self.scrollView.contentInset.right, 0 );
[self.scrollView setContentOffset:rightOffset animated:YES];

Swift

let rightOffset: CGPoint = CGPoint(x: self.scrollView.contentSize.width - self.scrollView.bounds.size.width + self.scrollView.contentInset.right, y: 0)
self.scrollView.setContentOffset(rightOffset, animated: true)

Comments

2

valdyr, hope this will help you:

CGPoint bottomOffset = CGPointMake(0, [textView contentSize].height - textView.frame.size.height);

if (bottomOffset.y > 0)
 [textView setContentOffset: bottomOffset animated: YES];

1 Comment

what if textView's frame is invalid?
2

Category to the rescue!

Add this to a shared utility header somewhere:

@interface UIScrollView (ScrollToBottom)
- (void)scrollToBottomAnimated:(BOOL)animated;
@end

And then to that utility implementation:

@implementation UIScrollView(ScrollToBottom)
- (void)scrollToBottomAnimated:(BOOL)animated
{
     CGPoint bottomOffset = CGPointMake(0, self.contentSize.height - self.bounds.size.height);
     [self setContentOffset:bottomOffset animated:animated];
}
@end

Then Implement it wherever you like, for instance:

[[myWebView scrollView] scrollToBottomAnimated:YES];

1 Comment

Always, always, always, always use categories! Perfect :)
1

If you don't need animation, this works:

[self.scrollView setContentOffset:CGPointMake(0, CGFLOAT_MAX) animated:NO];

Comments

1

While Matt solution seems correct to me you need to take in account also the collection view inset if there is one that has been set-up.

The adapted code will be:

CGSize csz = sv.contentSize;
CGSize bsz = sv.bounds.size;
NSInteger bottomInset = sv.contentInset.bottom;
if (sv.contentOffset.y + bsz.height + bottomInset > csz.height) {
    [sv setContentOffset:CGPointMake(sv.contentOffset.x, 
                                     csz.height - bsz.height + bottomInset) 
                animated:YES];
}

Comments

1

In swift:

   if self.mainScroll.contentSize.height > self.mainScroll.bounds.size.height {
        let bottomOffset = CGPointMake(0, self.mainScroll.contentSize.height - self.mainScroll.bounds.size.height);
        self.mainScroll.setContentOffset(bottomOffset, animated: true)
    }

Comments

1

Solution to scroll to last item of a table View :

Swift 3 :

if self.items.count > 0 {
        self.tableView.scrollToRow(at:  IndexPath.init(row: self.items.count - 1, section: 0), at: UITableViewScrollPosition.bottom, animated: true)
}

Comments

0

Didn't work for me, when I tried to use it in UITableViewController on self.tableView (iOS 4.1), after adding footerView. It scrolls out of the borders, showing black screen.

Alternative solution:

 CGFloat height = self.tableView.contentSize.height; 

 [self.tableView setTableFooterView: myFooterView];
 [self.tableView reloadData];

 CGFloat delta = self.tableView.contentSize.height - height;
 CGPoint offset = [self.tableView contentOffset];
 offset.y += delta;

 [self.tableView setContentOffset: offset animated: YES];

Comments

0

A good way to ensure the bottom of your content is visible is to use the formula:

contentOffsetY = MIN(0, contentHeight - boundsHeight)

This ensures the bottom edge of your content is always at or above the bottom edge of the view. The MIN(0, ...) is required because UITableView (and probably UIScrollView) ensures contentOffsetY >= 0 when the user tries to scroll by visibly snapping contentOffsetY = 0. This looks pretty weird to the user.

The code to implement this is:

UIScrollView scrollView = ...;
CGSize contentSize = scrollView.contentSize;
CGSize boundsSize = scrollView.bounds.size;
if (contentSize.height > boundsSize.height)
{
    CGPoint contentOffset = scrollView.contentOffset;
    contentOffset.y = contentSize.height - boundsSize.height;
    [scrollView setContentOffset:contentOffset animated:YES];
}

Comments

0
CGFloat yOffset = scrollView.contentOffset.y;

CGFloat height = scrollView.frame.size.height;

CGFloat contentHeight = scrollView.contentSize.height;

CGFloat distance = (contentHeight  - height) - yOffset;

if(distance < 0)
{
    return ;
}

CGPoint offset = scrollView.contentOffset;

offset.y += distance;

[scrollView setContentOffset:offset animated:YES];

Comments

0

I found that contentSize doesn't really reflect the actual size of the text, so when trying to scroll to the bottom, it will be a little bit off. The best way to determine the actual content size is actually to use the NSLayoutManager's usedRectForTextContainer: method:

UITextView *textView;
CGSize textSize = [textView.layoutManager usedRectForTextContainer:textView.textContainer].size;

To determine how much text actually is shown in the UITextView, you can calculate it by subtracting the text container insets from the frame height.

UITextView *textView;
UIEdgeInsets textInsets = textView.textContainerInset;
CGFloat textViewHeight = textView.frame.size.height - textInsets.top - textInsets.bottom;

Then it becomes easy to scroll:

// if you want scroll animation, use contentOffset
UITextView *textView;
textView.contentOffset = CGPointMake(textView.contentOffset.x, textSize - textViewHeight);

// if you don't want scroll animation
CGRect scrollBounds = textView.bounds;
scrollBounds.origin = CGPointMake(textView.contentOffset.x, textSize - textViewHeight);
textView.bounds = scrollBounds;

Some numbers for reference on what the different sizes represent for an empty UITextView.

textView.frame.size = (width=246, height=50)
textSize = (width=10, height=16.701999999999998)
textView.contentSize = (width=246, height=33)
textView.textContainerInset = (top=8, left=0, bottom=8, right=0)

Comments

0

To scroll to the bottom end, we have to work with the target view maximum height.

import UIKit

extension UIScrollView {

    func scrollToBottomOf(targetView: UIView, animated: Bool) {
        setContentOffset(CGPoint(x:targetView.frame.minX, y:targetView.frame.maxY), animated: animated)
    }
}

//func invocation example 
optionScrollView.scrollToBottomOf(targetView: self.optionsStackView, animated: false)

Comments

0

This is code is the modified version of the accepted answer. The problem with the accepted answer is that it does not check if it needs to be scrolled or not. In this piece of code i check if it needs to scroll then perform the action.

let contentHeight = scrollView.contentSize.height
let scrollViewHeight = scrollView.bounds.height
let contentInsetBottom = scrollView.contentInset.bottom
let bottomOffset = CGPoint(x: 0, y: contentHeight - scrollViewHeight +
contentInsetBottom)
if scrollView.contentOffset.y < bottomOffset.y {
    scrollView.setContentOffset(bottomOffset, animated: animated)
}

Comments

-1

Xamarin.iOS version for UICollectionView of the accepted answer for ease in copying and pasting

var bottomOffset = new CGPoint (0, CollectionView.ContentSize.Height - CollectionView.Frame.Size.Height + CollectionView.ContentInset.Bottom);          
CollectionView.SetContentOffset (bottomOffset, false);

Comments

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