A little while ago I decided to take on a text adventure game. I always wanted to do that. But the first time it did an epic fail. This time I'm getting closer but just not there. I think I saw the error, though: The problem is that the variable isn't carried to the next def. So the thing I want to know is how do I solve it?
This is the piece of code that describes the problem:
def start():
print "Hello there Knight... Knight? Sir Knight, what's your name?"
name = raw_input("> ")
print "Well sir %s of simpleton. We have a message from the queen, do you want to read it?" % name
rm = raw_input("> ")
rm(rm)
def rm(rm):
if rm == "yes":
print "It says: \n Dear %s, \n Our kingdom is in great danger. Dragon Redpole has captured the beatiful princess. Who ever saves her rom his dangerous castle may marry her." % name
print "What will you do? Go undercover to The Far Lands or in full weaponry"
UorW = raw_input("type u or fw \n > ")
elif rm == "no":
print "I am sorry sir, but the queen's word is la.. SHUT UP YOU USELESS PIECE OF TRASH OUT OF THIS ROOM NOW!! You say highly irritated. Will you tell the torturer to torture the butler in the dungeons?"
torture_butler = raw_input("> ")
torture_butler()
else:
print "That's not possible"
This is the report I get:
Traceback (most recent call last):
File "story.py", line 59, in <module>
start()
File "story.py", line 6, in start
rm(rm)
TypeError: 'str' object is not callable