Error output when running dfx commands
I’m trying to run a simple Motoko project locally using the DFINITY SDK (dfx), but none of the dfx commands seem to work properly.
I’ve tried running commands like:
dfx start --clean
dfx deploy
dfx canister call backend.greet
but either nothing happens, or I get errors such as:
Error: The replica is not running or responding.
Error: dfx command not recognized
Error: failed with exit status 1
I have already installed the SDK using:
sh -ci "$(curl -fsSL https://smartcontracts.org/install.sh)"
But on Windows PowerShell, I got:
Invoke-WebRequest : A parameter cannot be found that matches parameter name 'fsSL'
Then I tried to install it manually and can run dfx --version, but still, my commands don’t execute Motoko files (e.g., main.mo or app.mo).
Here’s my simple Motoko file:
actor Main {
public query func hello() : async Text {
"Hello, world!"
};
};
And my folder structure:
my_project/
├── dfx.json
├── src/
│ └── Main/
│ └── Main.mo
What I’ve tried:
- Reinstalled dfx
- Tried both PowerShell and WSL
- Used
dfx start --cleananddfx deployin different terminals - Verified that my code compiles in the online Motoko playground
Question:
How can I properly run and test my Motoko file using dfx?
Is there a correct setup or environment for Windows / WSL to make this work smoothly?