My goal for this app is to have persistent log in, so that the user of my Flutter app needs to sign in only once (unless they sign out) and whenever my Flutter app restarts, they do not need to log back in. I saw many examples with using Firebase Authentication and the .currentUser() method, but I am still having to log in every time I restart the app. I have tested this on the simulator (ios) and on my physical iphone while running debug mode on xCode (usb connection). Is it possible that I cannot test this functionality this way? Because I do see a message pop up on both android studio and xCode terminals that mention lost connection to device or stopped running because of the restarting. If that's the case, how can I test that persistent log in is working?
If that isn't the case, what am I doing wrong?? I've included the code below. This is happening within a stateful widget, of course.
final _auth = FirebaseAuth.instance;
checkIfCurrentUserExists() async {
try {
await _auth.currentUser().then((user) {
print('this is the user $user');
if (user != null && user.email != null) {
userIsLoggedIn = true;
// this works fine!
}
});
} catch (e) {
print('current user was not found $e');
// this works fine!
}
}
// called inside initState()
setClientOnLoad() async {
await Spryte.checkIfCurrentUserExists();
var doesCurrentUserExist = userIsLoggedIn;
var currentUser = await returnCurrentUser();
if (doesCurrentUserExist == false) {
//if user is not authenticated, set anonymous user
// this works fine!
}
else {
//print('current user does exist');
await foo(currentUser.uid);
// 'foo' is meant to retrieve some data about the client on loading of the app
// so that the user doesn't have to log in every time the app restarts
// but for some reason it's not working for me
}
}