What you get by the recursive call is that you get stored the location of the queen in current row before you advance to next row. You will have to re-produce this in the non-recursive version of your function.
You might use another array storing these positions:
unsigned int* positions = calloc(n + 1, sizeof(unsigned int));
// need to initialise all positions to 1 yet:
for(unsigned int i = 1; i <= n; ++i)
{
positions[i] = 1;
}
I reserved a dummy element so that we can use the same indices...
You can now count up last position from 1 to n, and when reaching n there, you increment next position, restarting with current from 1 – just the same way as you increment numbers in decimal, hexadecimal or octal system: 1999 + 1 = 2000 (zero based in this case...).
for(;;)
{
for(unsigned int i = 1; i <= n; ++i)
{
placeQueen(B, n, i, positions[i]);
}
printBoard(B, n);
for(unsigned int i = 1; i <= n; ++i)
{
removeQueen(B, n, i, positions[i]);
}
for(unsigned int i = 1; i <= n; ++i)
{
if(++positions[i] <= n)
// break incrementing if we are in between the numbers:
// 1424 will get 1431 (with last position updated already before)
goto CONTINUE;
positions[i] = 1;
}
// we completed the entire positions list, i. e. we reset very
// last position to 1 again (comparable to an overflow: 4444 got 1111)
// so we are done -> exit main loop:
break;
CONTINUE: (void)0;
}
It's untested code, so you might find a bug in, but it should clearly illustrate the idea. It's the naive aproach, always placing the queens and removing them again.
You can do it a bit cleverer, though: place all queens at positions 1 initially and only move the queens if you really need:
for(unsigned int i = 1; i <= n; ++i)
{
positions[i] = 1;
placeQueen(B, n, i, 1);
}
for(;;)
{
printBoard(B, n);
for(unsigned int i = 1; i <= n; ++i)
{
removeQueen(B, n, i, positions[i]);
++positions[i]
if(++positions[i] <= n)
{
placeQueen(B, n, i, positions[i]);
goto CONTINUE;
}
placeQueen(B, n, i, 1);
positions[i] = 1;
}
break;
CONTINUE: (void)0;
}
// cleaning up the board again:
for(unsigned int i = 1; i <= n; ++i)
{
removeQueen(B, n, i, 1);
}
Again, untested...
You might discover that now the queens move within first row first, different to your recursive approach before. If that disturbs you, you can count down from n to 1 while incrementing the positions and you get original order back...
At the very end (after exiting the loop), don't forget to free the array again to avoid memory leak:
free(positions);
If n doesn't get too large (eight for a typical chess board?), you might use a VLA to prevent that problem.
Edit:
Above solutions will print any possible combinations to place eight queens on a chess board. For an 8x8 board, you get 88 possible combinations, which are more than 16 millions of combinations. You pretty sure will want to filter out some of these combinations, as you did in your original solution as well (if(B[i][x] == 0)), e. g.:
unsigned char* checks = malloc(n + 1);
for(;;)
{
memset(checks, 0, (n + 1));
for(unsigned int i = 1; i <= n; ++i)
{
if(checks[positions[i]] != 0)
goto SKIP;
checks[positions[i]] = 1;
}
// place queens and print board
SKIP:
// increment positions
}
(Trivial approach! Including the filter in the more elaborate approach will get more tricky!)
This will even be a bit more strict than your test, which would have allowed
_ Q _
Q _ _
_ Q _
on a 3x3 board, as you only compare against previous column, whereas my filter wouldn't (leaving a bit more than 40 000 boards to be printed for an 8x8 board).
Edit 2: The diagonals
To filter out those boards where the queens attack each other on the diagonals you'll need additional checks. For these, you'll have to find out what the common criterion is for the fields on the same diagonal. At first, we have to distinguish two types of diagonals, those starting at B[1][1], B[1][2], ... as well as B[2][1], B[3][1], ... – all these run from top left to bottom right direction. On the main diagonal, you'll discover that the difference between row and column index does not differ, on next neighbouring diagonals the indices differ by 1 and -1 respectively, and so on. So we'll have differences in the range [-(n-1); n-1].
If we make the checks array twice as large and shift all differences by n, can re-use do exactly the same checks as we did already for the columns:
unsigned char* checks = (unsigned char*)malloc(2*n + 1);
and after we checked the columns:
memset(checks, 0, (2 * n + 1));
for(unsigned int i = 1; i <= n; ++i)
{
if(checks[n + i - positions[i]] != 0)
goto SKIP;
checks[n + i - positions[i]] = 1;
}
Side note: Even if the array is larger, you still can just memset(checks, 0, n + 1); for the columns as we don't use the additional entries...
Now next we are interested in are the diagonals going from bottom left to top right. Similarly to the other direction, you'll discover that the difference between n - i and positions[i] remains constant for fields on the same diagonal. Again we shift by n and end up in:
memset(checks, 0, (2 * n + 1));
for(unsigned int i = 1; i <= n; ++i)
{
if(checks[2 * n - i - positions[i]] != 0)
goto SKIP;
checks[2 * n - i - positions[i]] = 1;
}
Et voilà, only boards on which queens cannot attack each other.
You might discover that some boards are symmetries (rotational or reflection) of others. Filtering these, though, is much more complicated...
(int x = 0; x < n; x++)instead of(int x = 1; x <= n; x++)and(i > n)-->(i >= n). C arrays are zero based.gcc -Wall -g