I have a problem with my pointers and structures in C (I know, I knooww, pretty basic!). I was practicing my procedural paradigm. It's the first time I use a debugger, because I haven't really needed it earlier in my life : < so I if you please help me I'll be thankful.
I defined the following structure to make a list:
typedef struct node {
int info;
struct node *next;
struct node *prev;
} node_t;
And then this function to fill it up:
void addNodo(node_t * list, int x){
node_t * pointer;
node_t * temp;
temp = (node_t *)malloc(sizeof(node_t));
temp->info = x;
temp->next = NULL;
temp->prev = NULL;
pointer = list;
if(pointer == NULL){ //it's empty so start it
list = temp;
return;
}
if (pointer->info <= x) { //I like my lists tidy so...
while((pointer->next != NULL) && (pointer->info <= x)){
pointer = pointer->next;
}
if(pointer->next == NULL){
pointer->next = temp;
temp->prev = pointer;
return;
}
pointer->next->prev = temp;
temp->next = pointer->next;
temp->prev = pointer;
pointer->next = temp;
return;
}
}
And then, doing this:
int main(int argc, char** argv) {
node_t * list = NULL;
addNodo(list, 1);
printf("x: %d", list->info);
return (EXIT_SUCCESS);
}
It's throwing me a Segmentation Error! When I debug it everything is fun and games until it passes the ++++ line, list address goes back to 0x0 and can't get it to work. I know there's an error somewhere, but to my knowledge of pointers, it's perfectly fine. Please, detect my error and teach me some pointers.