I have four different button effects where each effect are declared in a variable.
Therefore, I bring all of these four variables and place them within an array called arr in which is used in the clickByItself() function using Math.floor(Math.random()) methods.
Without the for loop, the code clicks by itself randomly in one of the four buttons every time I reload the page.
function clickByItself() {
let random = Math.floor(Math.random() * arr.length);
$(arr[random]).click();
}
However, using the for loop I am not being able to make these clicks one-by-one within the maximum of 10 times.
var blueButtonEffect = code effect here;
var redButtonEffect = code effect here;
var greenButtonEffect = code effect here;
var yellowButtonEffect = code effect here;
var arr = [blueButtonEffect, redButtonEffect, greenButtonEffect, yellowButtonEffect];
//will click on buttons randomly
function clickByItself() {
let random = Math.floor(Math.random() * arr.length)
var i;
for (i = 0; i < 10; i++) {
$(arr[random]).click();
setTimeout(clickByItself(), 1000);
}
}
The final output with the current code above is the four buttons being clicked at the same time, not one-by-one.
So, how can I have this function to press a random button by 10 times one-by-one with one second of interval from each click?
Math.random()method.