private readonly lives: number = 5;
public loadLifeImages() {
var ammount: Array<any>;
for (var i = 0; i < this.lives; i++) {
ammount.push(i);
}
ammount.forEach((v, i) => {
console.log(this.lives);
console.log(i);
var newLifeImage = new Image();
newLifeImage.src = './assets/images/SpaceShooterRedux/PNG/UI/PlayerLife1_blue.png';
newLifeImage.onload = () => {
this.ctx.drawImage(newLifeImage, i * 50, 50, 30, 30);
}
})
}
I'm trying to push these numbers to this array in Typescript, so I can use a for each loop to put the images on my canvas, however it gives the error 'cannot read property "push" of undefined' I know it's a bit double, but I really can't figure out any other way to do it. Can someone figure out what it is? thanks in advance!