I know this question has been asked a million times but I haven't found a situation like mine. I have a simple chat application in java that was working a few months ago and I've come back to it and now I'm having problems. When I run my server.java in eclipse, everything works fine. When I run the client.java file afterwards, I get the following:
Exception in thread "main" java.net.BindException: Address already in use: NET_Bind
at java.base/java.net.DualStackPlainSocketImpl.bind0(Native Method)
at java.base/java.net.DualStackPlainSocketImpl.socketBind(Unknown Source)
at java.base/java.net.AbstractPlainSocketImpl.bind(Unknown Source)
at java.base/java.net.PlainSocketImpl.bind(Unknown Source)
at java.base/java.net.ServerSocket.bind(Unknown Source)
at java.base/java.net.ServerSocket.<init>(Unknown Source)
at java.base/java.net.ServerSocket.<init>(Unknown Source)
at chat.Server.main(Server.java:18)
I've terminated all launches in eclipse, found the PID in command prompt and killed it, tried changing the port numbers, and I still get the address still in use every time I try to run my programs. I've also tried running the netstat -a command in command prompt to find the port numbers in use, none of which have been ones I've tried.
Server.java(contains server code as well as a client handler class):
public class Server
{
//vector to store active clients, static so threads share the vector of clients
static Vector<ClientHandler> activeUsers = new Vector<>();
public static void main(String[] args) throws IOException
{
ServerSocket serverSocket = new ServerSocket(1234); //server is listening on port 1234
Socket s;
while (true) //infinite loop for getting client request
{
s = serverSocket.accept(); //accept the incoming request
//obtain input and output streams
DataInputStream dis = new DataInputStream(s.getInputStream());
DataOutputStream dos = new DataOutputStream(s.getOutputStream());
String username = dis.readUTF(); //username is first thing sent from the client for naming
ClientHandler newClient = new ClientHandler(s,username , dis, dos); //create a new handler object for handling this client
//notify currently connected users that a new user has joined
newClient.notifyUsers(activeUsers, " has joined the server!");
Thread t = new Thread(newClient); //create a new Thread with this object.
activeUsers.add(newClient); //add this client to active clients list
t.start(); //start the thread.
}//end while
}//end main
}//end class Server
class ClientHandler implements Runnable
{
private String name;
DataInputStream dis;
DataOutputStream dos;
Socket socket;
boolean isloggedin;
public ClientHandler(Socket socket, String name, DataInputStream dis, DataOutputStream dos)
{
this.dis = dis; //data input stream
this.dos = dos; //data output stream
this.name = name; //client name
this.socket = socket; //socket
this.isloggedin=true; //handler is being created so user is logged in
}
}
Client.java:
public class Client extends JFrame implements ActionListener
{
DataInputStream dis = null;
DataOutputStream dos = null;
final static int ServerPort = 1234;
JButton sendMessage;
JTextField messageBox;
JTextArea chatBox;
JButton logoutButton;
JButton activeUsersButton;
JFrame newFrame = new JFrame(".Chat");
String username;
Socket s = null;
public Client(String user)
{
this.username = user;
}
public void start() throws UnknownHostException, IOException
{
newFrame.setTitle("chat - " + username);
InetAddress ip = InetAddress.getByName("localhost");
//establish the connection to the server
s = new Socket(ip, ServerPort);
//obtaining input and out streams
dis = new DataInputStream(s.getInputStream());
dos = new DataOutputStream(s.getOutputStream());
dos.writeUTF(username);
//readMessage thread
Thread readMessage = new Thread(new Runnable()
{
@Override
public void run()
{
while (dos != null && dis != null) {
try
{
//read the message sent to this client
String msg = dis.readUTF();
System.out.println(msg);
chatBox.append(msg);
} //end try
catch (IOException e)
{
e.printStackTrace();
}//end catch
}//end while
}//end run
});
display();
readMessage.start();
}
//not sure what this needs to do? just to satisfy an error
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
Object obj = e.getSource();
if(obj == sendMessage){
String msg = messageBox.getText();
try {
dos.writeUTF(msg);
chatBox.append(username + ": " + msg + "\n"); //place what the user sent in the text box
messageBox.setText("");
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
}
else{}
}
}
I've left out the button code as its only sending/receiving messages on the sockets as well as the UI code.