To create a default struct, I used to see fn new() -> Self in Rust, but today, I discovered Default. So there are two ways to create a default struct:
struct Point {
x: i32,
y: i32,
}
impl Point {
fn new() -> Self {
Point {
x: 0,
y: 0,
}
}
}
impl Default for Point {
fn default() -> Self {
Point {
x: 0,
y: 0,
}
}
}
fn main() {
let _p1 = Point::new();
let _p2: Point = Default::default();
}
What is the better / the most idiomatic way to do so?