Here is my linker script. I tried something with a new memory section.
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 510K
MEM_BOOT (rx) : ORIGIN = 0x0807CFFE, LENGTH = 2K
RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 80K
MEMORY_B1 (rx) : ORIGIN = 0x60000000, LENGTH = 0K
}
/* Define output sections */
SECTIONS
{
/* The startup code goes first into FLASH */
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >FLASH
.bootsection :
{
. = ALIGN(4);
KEEP(*(.bootsection)) /* Bootloader code */
. = ALIGN(4);
} >MEM_BOOT
Here's my boot code. I wrote the flash program, but the erase program is not written yet.
#define MY_BL_FUNCTIONS __attribute__((section(".bootsection")))
void BootLoader(void) MY_BL_FUNCTIONS;
uint8_t Flash_Write(uint32_t StartAddress, uint8_t *p, uint32_t Size) MY_BL_FUNCTIONS;
void BootLoader(void)
{
char buffer[1000];
int i = 0;
/* Test if we enter the bootloader. Toggle the LED and
send a string to the USART */
GPIO_ToggleBits(GPIOA, GPIO_Pin_5);
do
{
buffer[i] = Uart2ReadChar();
i++;
} while (buffer[i] != '\0');
SendString(buffer, USART2);
}
uint8_t Flash_Write(uint32_t StartAddress, uint8_t *p, uint32_t Size)
{
uint32_t idx;
uint32_t Address;
__IO FLASH_Status status = FLASH_COMPLETE;
Address = StartAddress;
/* Unlock the FLASH program memory */
FLASH_Unlock();
/* Clear all pending flags */
FLASH_ClearFlag(FLASH_FLAG_EOP |
FLASH_FLAG_WRPERR |
FLASH_FLAG_PGAERR |
FLASH_FLAG_SIZERR |
FLASH_FLAG_OPTVERR);
while (Address < StartAddress + Size)
{
status = FLASH_FastProgramWord(Address, *(uint32_t *)p);
Address = Address + 4;
p = p + 4;
if (status != FLASH_COMPLETE)
return status;
}
/* Lock the flash program memory */
FLASH_Lock();
return (uint8_t)status;
}
>FLASHto>FLASH AT> FLASHMEMORY_B1? Why is it's length 0?