I am trying to print a 3-dimensional array into a table. But the indexes are kinda fked up. When I use the following (psuedo)code:
...
<<print headers and stuff>>
for ( $i = 0; $i < count( $array ); i++) {
$itemArray = $array[i];
for ( $j = 0; $j < count( $itemArray; j++) {
$innerItem = $itemArray[j];
echo <<tr start + both indexes in td>>
foreach ($innerItem as $spec) {
echo <<td with item>>
}
echo <<tr stop>>
}
}
In this example I am using i as index for the outer array and j as an index for the inner array (pretty obvious). The result I am getting from this is as follows:
| index i | index j | title1 | title2 |
| 0 | 0 | | |
| 1 | 0 | | |
| 2 | 0 | | |
| ... | ... | | |
Whilst I would expect:
| index i | index j | title1 | title2 |
| 0 | 0 | | |
| 0 | 1 | | |
| 1 | 0 | | |
| 1 | 1 | | |
| 1 | 2 | | |
| 2 | 0 | | |
| ... | ... | | |
The (original) full code is:
echo "<h1>Combat analysis</h1>";
echo '<table cellspacing="0" cellpadding="4" border="1"><tbody>';
echo "<tr><td>#Mon</td><td>#Att</td><td>DungLVL</td><td>CharLVL</td><td>Health</td><td>Weapon</td><td>No. potions</td></tr>";
for ($battleIndex = 0; $battleIndex < count($this->combatLog); $battleIndex++) {
$battle = $this->combatLog[$battleIndex];
for ($attackIndex = 0; $attackIndex < sizeof($battle); $attackIndex++) {
$attack = $battle[$attackIndex];
echo "<tr><td>" . $battleIndex . "</td><td>" . $attackIndex . "</td>";
foreach ($attack as $stat) {
echo "<td>" . $stat . "</td>";
}
echo "</tr>";
}
}
echo "</tbody></table>";
What is going wrong?