I have an array consisting of 1 string value and 2 int values, which I would like to write to a binary file.
It consists of name, index and score.
I have attached the array code below, how could I write this to a file?
Player[] playerArr = new Player[10];
int index = 0;
index = index + 1; // when a new player is added the index is increased by one
Player p = new Player(txtName3.Text, index, Convert.ToInt16(txtScore.Text)); // set the values of the object p
p.refName = txtName3.Text; // set refName to be the string value that is entered in txtName
p.refTotalScore = Convert.ToInt16(txtScore.Text);
playerArr[index] = p; // set the p object to be equal to a position inside the array
I would also like to sort each instantiation of the array to be output in descending order of score. How could this be done?
The file handling code I have so far is:
private static void WriteToFile(Player[] playerArr, int size)
{
Stream sw;
BinaryFormatter bf = new BinaryFormatter();
try
{
sw = File.Open("Players.bin", FileMode.Create);
bf.Serialize(sw, playerArr[0]);
sw.Close();
sw = File.Open("Players.bin", FileMode.Append);
for (int x = 1; x < size; x++)
{
bf.Serialize(sw, playerArr[x]);
}
sw.Close();
}
catch (IOException e)
{
MessageBox.Show("" + e.Message);
}
}
private int ReadFromFile(Player[] playerArr)
{
int size = 0;
Stream sr;
try
{
sr = File.OpenRead("Players.bin");
BinaryFormatter bf = new BinaryFormatter();
try
{
while (sr.Position < sr.Length)
{
playerArr[size] = (Player)bf.Deserialize(sr);
size++;
}
sr.Close();
}
catch (SerializationException e)
{
sr.Close();
return size;
}
return size;
}
catch (IOException e)
{
MessageBox.Show("\n\n\tFile not found" + e.Message);
}
finally
{
lstLeaderboard2.Items.Add("");
}
return size;
}