I'm new to windows development, and my programming skills are not that strong (I'm with EE background, major is semiconductor), but at least I understand the fundamental of C/C++.
Regarding Windows C++ project, I found that I can debug under both debug and release builds (by adding break points, and reading the value of variables) in visual studio. I did some research, and I found that as long as there is a PDB file, I can do the debugging. However, will the "debug-able" release build impact the performance?
I also read about disabling debug in visual C++ projects. If I disable debugging, will the performance of a release build be better than a debug-enabled release build?
Sorry for my broken English.