Here's a version that uses strdup() to simplify allocation of memory for each new line of text. It also uses 'x' versions of memory allocation functions to simplify out-of-memory error handling (a somewhat common idiom, even if non-standard).
So all the complexity that really remains (which ends up being not too much) is in managing the growth of the array of string pointers. I think this makes it easier to separate handling each string from handling the array of pointers. The original code got these two areas confused.
// these variants allocate memory, but abort program on failure
// for simplified error handling - you may need different
// error handling, but often this is enough
//
// Also, your platform may or may not already have these functions
// simplified versions are in the example.
void* xmalloc( size_t size);
void* xrealloc(void* ptr, size_t size);
char* xstrdup(char const* s);
char** receiveCode(int socket){
size_t lines = 0;
char** code = xmalloc( (lines + 1) * sizeof(*code));
*code = NULL;
while(1){
package_struct *aPackage = receivePackage(socket);
if(aPackage->type=='F') {
free(aPackage); // not 100% sure if this should happen here or not.
// Is a `package_struct` with type 'F' dynamically
// allocated or is a pointer to a static sentinel
// returned in this case?
break;
}
// why use `aPackage->size` when you use `strcpy()` to
// copy the string anyway? Just let `strdup()` handle the details
//
// If the string in the `pckage_struct` isn't really null terminated,
// then use `xstrndup(aPackage->package, aPackage->size);` or something
// similar.
char* line = xstrdup(aPackage->package);
++lines;
// add another pointer to the `code` array
code = xrealloc(code, (lines + 1) * sizeof(*code));
code[lines-1] = line;
code[lines] = NULL;
free(aPackage);
}
return code;
}
void* xmalloc(size_t size)
{
void* tmp = malloc(size);
if (!tmp) {
fprintf(stderr, "%s\n", "failed to allocate memory.\n";
exit(EXIT_FAILURE);
}
return tmp;
}
void* xrealloc(void *ptr, size_t size)
{
void* tmp = realloc(ptr, size);
if (!tmp) {
fprintf(stderr, "%s\n", "failed to allocate memory.\n";
exit(EXIT_FAILURE);
}
return tmp;
}
char* xstrdup(char const* s)
{
char* tmp = strdup(s);
if (!tmp) {
fprintf(stderr, "%s\n", "failed to allocate memory.\n";
exit(EXIT_FAILURE);
}
return tmp;
}
Also, I think it should be clarified if aPackage->package is a string pointer or if it's the actual location of the char[] holding the string data (ie., should &aPackage->package be passed to strcpy()/xstrdup()?). If it really is a pointer, should it be freed before aPackage is?
ptr=realloc(ptr,size)unless you really don't care if a reallocation failure leaks your previously allocated memory. Assign to a temp and overwrite the prev pointer only on success if you do care.