I need to calculate distances between every pair of points in an array and only want to do that once per pair. Is what I've come up with efficient enough or is there a better way? Here's an example, along with a visual to explain what I'm trying to obtain:

e.g., first get segments A-B, A-C, A-D; then B-C, B-D; and finally, C-D. In other words, we want A-B in our new array, but not B-A since it would be a duplication.
var pointsArray = new Point[4];
pointsArray[0] = new Point(0, 0);
pointsArray[1] = new Point(10, 0);
pointsArray[2] = new Point(10, 10);
pointsArray[3] = new Point(0, 10);
// using (n * (n-1)) / 2 to determine array size
int distArraySize = (pointsArray.Length*(pointsArray.Length - 1))/2;
var distanceArray = new double[distArraySize];
int distanceArrayIndex = 0;
// Loop through points and get distances, never using same point pair twice
for (int currentPointIndex = 0; currentPointIndex < pointsArray.Length - 1; currentPointIndex++)
{
for (int otherPointIndex = currentPointIndex + 1;
otherPointIndex < pointsArray.Length;
otherPointIndex++)
{
double xDistance = pointsArray[otherPointIndex].X - pointsArray[currentPointIndex].X;
double yDistance = pointsArray[otherPointIndex].Y - pointsArray[currentPointIndex].Y;
double distance = Math.Sqrt(Math.Pow(xDistance, 2) + Math.Pow(yDistance, 2));
// Add distance to distanceArray
distanceArray[distanceArrayIndex] = distance;
distanceArrayIndex++;
}
}
Since this will be used with many thousands of points, I'm thinking a precisely dimensioned array would be more efficient than using any sort of IEnumerable.
A,BandB,A. That said, this assumes that you absolutely need to store the distances and really can't simply rely on calculating them ad-hoc. But then that's outside the scope of your question