Tags: dotnet/iot
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Bump SkiaSharp.NativeAssets.Linux in /src/devices/Ssd13xx/samples (#2163 ) Bumps [SkiaSharp.NativeAssets.Linux](https://github.com/mono/SkiaSharp) from 2.88.3 to 2.88.6. - [Release notes](https://github.com/mono/SkiaSharp/releases) - [Commits](mono/SkiaSharp@v2.88.3...v2.88.6) --- updated-dependencies: - dependency-name: SkiaSharp.NativeAssets.Linux dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
The call to Dns.GetHostEntry() may fail on MacOS (#1927) * The call to Dns.GetHostEntry() may fail on MacOS ... only ever seen there. * Build on one CPU only Maybe this avoids the concurrency problems? * Revert "Build on one CPU only" This reverts commit 7ee8124. * Make sure there's only one .csproj per directory Therefore split up sample folders containing multiple projects into subfolders. This fixes the macOS build and also some weird issues on other operating systems (such as the debugger getting confused about which one to execute) * Also update the solution files
Update dependencies from https://github.com/dotnet/arcade build 20210… …315.1 (#1484) Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 6.0.0-beta.21160.7 -> To Version 6.0.0-beta.21165.1 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Update dependencies from https://github.com/dotnet/arcade build 20201… …123.2 (#1309) Microsoft.DotNet.GenAPI , Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Helix.Sdk From Version 6.0.0-beta.20567.7 -> To Version 6.0.0-beta.20573.2 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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