Questions tagged [forged-in-the-dark]
For questions about the "Forged in the Dark" game engine, a term for systems derived from the one used in John Harper's Blades in the Dark game system.
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How do you handle changing load in the middle of a job?
I recently ran my first Scum and Villainy session, and one of the first questions from the players was something I had been wondering about myself: how should your load change as you pick up or drop ...
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How to implement cross-playbook upgrades without breaking balance?
My players just started a new campaign, and they decided they are going to play a crew of Shadows specializing in doing daring heists(kind of like Ocean's Eleven or The Phantom Thieves).
The problem ...
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How should a GM handle PCs picking up NPC weapons?
In Blades, most gear is abstracted. PCs can gain access to new gear using downtime activities such as Acquire Asset and Crafting. How are stolen items (which aren't immediately sold or handed over ...
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How does the repair downtime action work in Scum and Villainy?
If I understand correctly, the repair downtime action on page 188 lets you spend an action and 1 cred to clear 1 damage.
However, in the “Downtime Activities in Play” section on page 194, Hayley uses ...
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Does resisting a consequence cause it to have never happened?
I thought I understood the rules for resisting consequences in Blades in the Dark, until I got to the GM Bad Habits section.
The resistance rules (page 32) say:
When your PC suffers a consequence ...