Questions tagged [hdrp]
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14 questions
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Halftoning Multipass HDRP Unity
I am pretty new to rendering, and I wanted to add a black and white halftone effect. I wrote the two shaders and created the materials (pass 0 to create mask and pass 1 to mix it with the scene). They ...
2
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Why does volumetric fog require two checkboxes?
In the Unity High Definition Rendering Pipeline, when adding Volumetric Fog, there's a checkbox to enable the Volumetric Fog, and then there's an additional checkbox to the right of it that also has ...
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430
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HDRP indoor scene has no diffuse indirect light
The lights in my indoor scene correctly produce direct illumination, but no indirect diffuse illumination. So the areas that aren't directly lit are completely black before exposure/post-processing. ...
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Pixelly distortion when up close to volumetric clouds
I just getting started dabbling with game development and Unity. I'm creating a flying game, and so far have a player-controlled character set up. Next I'm working on clouds. I've set up Unity's HDRP ...
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Spotlight and Point Light not working in HDRP
I have a Unity project using HDRP, and in my scene only directional lights work.
Spot lights and point lights don't work, even if set them to a super high value.
How can I correct this?
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Improving the look of a character with solid parts inside a translucent jello exterior
So my problem is a bit hard to explain. I have a character made out of a jello shell, with an internal skeleton. So let me introduce you to ma boi "Chonker McJello"
The problem is, that I ...
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Dynamic Aspect Ratio in Unity (for Anti-Aliasing)
I am using HDRP with 1920x1080 resolution. The anti-aliasing works very well if the screen resolution increases and it works really bad if the screen resolution is lower than 1920x1080. Why does this ...