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Hello all and sorry if my question sounds stupid, I have zero experience in ML, Image Processing, and Object Recognition. Since Vuforia doesn't officially support Meta Quest devices as of today, I was ...
UnixNoob's user avatar
0 votes
1 answer
49 views

I set up a basic example project complete with VideoStats objects to properly scale the camera feed being streamed to it's source resolution. I also only stream the back camera of the phone ...
Abvient E's user avatar
1 vote
1 answer
158 views

I'm making an airplane shooting arcade game with a top-down view like the 1942 game. The player's airplane continuously shoots bullets at a constant speed, but when the player moves back and forth ...
binary_right_010.011's user avatar
0 votes
1 answer
101 views

I have looked at other posts about this topic, but I do not know how to find whether or not PlayerInput is referencing something else. When I hover over it with my mouse, it shows this: "Provides ...
StickKai's user avatar
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0 answers
56 views

I’m developing my game on Android with Crashlytic integrated (Unity). There is a specific crash on Huawei devices that I can’t get any ideas why it happens. Here is its tracklog: Fatal Exception: java....
user30651302's user avatar
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0 answers
49 views

I'm working on a world baking system in Unity that combines meshes and generates optimized colliders. After running my baking script, I'm noticing an inconsistency between the mesh position and ...
Nippppd's user avatar
0 votes
1 answer
64 views

My original problem was that the raycast system I was using to get my turret to aim at where my camera was pointing failed to function when aiming at enemies or the sky, it would aim at the ground ...
Big Glasses's user avatar
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0 answers
50 views

I'm fairly unfamiliar with Unity and this is the first time I have tried to import a project via someone else's source code. I have had a consistent issue regarding Newtonsoft Json, a Unity package ...
user30593530's user avatar
2 votes
1 answer
46 views

I'm making a game in Unity 6 that involves (Rigid Body) asteroids floating in space, and I need the mass of an asteroid to update based on its mesh size. So, I attached the following script to all of ...
Nick Charney Kaye's user avatar
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0 answers
71 views

I am new to developing for the Meta Quest and am running into some issues when just trying to build a simple Hello World application. To build the app, I followed the exact steps from this tutorial: ...
Luca P.'s user avatar
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2 votes
0 answers
74 views

I am trying to detect paper edges with a camera using my opencv c++ plugin in unity. The plugin I wrote detects the corner pixel coordinates seamlessly, I tested it all over, so that should not be the ...
hozhun's user avatar
  • 21
1 vote
0 answers
65 views

I'm working on a VR game in Unity using tracked hand controllers. I have a rocket-hand mechanic where the left hand launches forward and the player can steer it by tilting or twisting their hand (i.e.,...
Amit Tzur's user avatar
1 vote
1 answer
120 views

I’m trying to use Play Asset Delivery with the following setup: Unity version: 2022.3.13f1 Play Asset Delivery: 1.9.5 (GitHub link) Addressables: 1.21.21 I’m currently testing On Demand asset pack ...
Bak's user avatar
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-4 votes
2 answers
81 views

A friend has given me some code which toggle on and off a menu, and he didn't consider the fact it needs to start off (start invisible). I am using Unity (C#). Here is the code, any input would be ...
RED light editor's user avatar
-2 votes
3 answers
128 views

Just starting to learn and grasp C# and apologies if this has been asked somewhere but I've been looking for a couple hours and can't quite understand why I need to specify the syntax in the latter ...
RadiantCoder's user avatar
1 vote
0 answers
62 views

I have searched the existing questions on my issue but could not find anything that helped me. I hope I didn’t miss anything, but if I did, please point me to it. I have a problem with calculating ...
Luca Hilbrich's user avatar
0 votes
1 answer
187 views

After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple ...
Code Hunter's user avatar
0 votes
0 answers
31 views

I’m developing mobile controls for my game, but I’ve encountered a problem when implementing camera rotation using a sensor. The point is that when I move the joystick (character control), the camera ...
Ronin's user avatar
  • 1
0 votes
0 answers
56 views

I am trying to create and run an automated playmode test for MetaQuest using Unity 6.1. The condition is that I do not have a MetaQuest, so I want to emulated it. For this, I decided to use the ...
Milan's user avatar
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0 votes
0 answers
140 views

Unity Version: 6000.0.47 (Unity 6) Addressables Version: Latest (shipped with Unity 6) Platform: Android Play Asset Delivery (PAD): Enabled with Fast Follow and On Demand groups Distribution Method: ...
Chirag's user avatar
  • 1
0 votes
0 answers
47 views

Using Vuforia Unity 10.28.4. When using an iPhone13 Pro, it defaults to using the wide angle lens. This makes any close up targets out of focus. It doesn't swap to use the ultra wide (which the iPhone ...
Richard Weeks's user avatar
1 vote
0 answers
37 views

I’m using Unity 2022.3 LTS with Xcode 16.3. My PostProcessBuild script adds a Notification Service Extension like this: var extGuid = proj.AddAppExtension( mainGuid, "NotificationService&...
amgald's user avatar
  • 21
0 votes
0 answers
79 views

I'm having a hard time infering an image from a camera in Unity to an ONNX using a render Texture. I realized that the output from the ONNX inferenced with Barracuda is significantly different from ...
Schelmuffsky's user avatar
0 votes
0 answers
68 views

I’m building a Unity XR app for Quest 3 that populates GameObjects via a PC API: in the Editor I populate my environment with game objects, serialize them to JSON, then load that JSON in my Quest ...
Руслан Василев's user avatar
0 votes
0 answers
29 views

I have a rewarded video ad which one can choose to watch for additional resources. I also have a no-ads purchase to remove all ads from the app. This purchase should also remove the need to watch the ...
Tzumi's user avatar
  • 11

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