I have a long array of bytes, with numbers from 0 to 255, and I know it's an image, so how can I save it like a file? I have tried a lot of things, but not success.
The image is created but won't open because it's damaged.
File .js
function saveImage(filename, data){
//Data = [1,6,2,23,255,etc]
var wstream = fs.createWriteStream(ARTWORK_PATH+filename);
for (var i = 0; i < data.length; i++) {
wstream.write(data[i].toString('base64'));
}
wstream.end();
}